Initial pass of lighting and particle systems for all area 1 rooms complete.
This commit is contained in:
@@ -1,7 +1,8 @@
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[gd_scene load_steps=10 format=3 uid="uid://dhm2lyfkrjugf"]
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[gd_scene load_steps=16 format=3 uid="uid://dhm2lyfkrjugf"]
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[ext_resource type="PackedScene" uid="uid://c0ka3jrtfu0dg" path="res://src/map/dungeon/models/Area 1/LongRoom/longroom fixes.glb" id="2_8lisv"]
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[ext_resource type="Script" uid="uid://dhollu4j3pynq" path="res://src/map/dungeon/code/MonsterRoom.cs" id="2_lh7xt"]
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[ext_resource type="PackedScene" uid="uid://cpcyhl2opia0e" path="res://src/map/dungeon/models/Area 1/LongRoom/A1-Longroom.glb" id="2_p6dw8"]
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[ext_resource type="Texture2D" uid="uid://dw50ys561j8no" path="res://src/map/assets/DUST_1.png" id="5_p6dw8"]
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[ext_resource type="Texture2D" uid="uid://deggm1f2vn0et" path="res://src/minimap/textures/Room Maps/mi_long_room.png" id="6_aug1p"]
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[ext_resource type="PackedScene" uid="uid://twrj4wixcbu7" path="res://src/items/ItemDatabase.tscn" id="16_5u3o4"]
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@@ -22,13 +23,51 @@ transparency = 1
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albedo_texture = ExtResource("6_aug1p")
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texture_filter = 0
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[sub_resource type="Curve" id="Curve_aug1p"]
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_limits = [-2.0, 2.0, 0.0, 1.0]
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_data = [Vector2(0.00358423, 0.230769), 0.0, 0.0, 0, 0, Vector2(0.982079, -1.03846), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_rum6r"]
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curve = SubResource("Curve_aug1p")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_s7fpw"]
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lifetime_randomness = 0.05
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emission_shape = 3
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emission_box_extents = Vector3(22.2, 22.505, 22)
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angle_min = -245.3
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angle_max = 417.9
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orbit_velocity_min = -0.0269999
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orbit_velocity_max = 0.0400001
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orbit_velocity_curve = SubResource("CurveTexture_rum6r")
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gravity = Vector3(0, -0.07, 0)
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scale_min = 0.0
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scale_max = 0.0
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_aejdd"]
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transparency = 1
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cull_mode = 2
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shading_mode = 0
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albedo_color = Color(1, 1, 1, 0.0862745)
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albedo_texture = ExtResource("5_p6dw8")
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billboard_mode = 2
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[sub_resource type="QuadMesh" id="QuadMesh_nopim"]
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material = SubResource("StandardMaterial3D_aejdd")
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size = Vector2(0.1, 0.1)
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subdivide_width = 1
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subdivide_depth = 1
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[node name="Long Room" type="Node3D"]
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script = ExtResource("2_lh7xt")
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[node name="A1-Longroom" parent="." instance=ExtResource("2_p6dw8")]
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[node name="A1-Longroom" type="Node3D" parent="."]
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[node name="longroom fixes" parent="A1-Longroom" instance=ExtResource("2_8lisv")]
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[node name="Collision" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
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visible = false
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[node name="StaticBody3D" type="StaticBody3D" parent="Collision"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.427568, -2.01445, 0.160736)
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@@ -89,6 +128,7 @@ shape = SubResource("CylinderShape3D_cvuwr")
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[node name="Spawn Points" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.60304, -0.0507202)
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visible = false
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[node name="PlayerSpawn" type="Marker3D" parent="Spawn Points"]
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unique_name_in_owner = true
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@@ -128,6 +168,7 @@ unique_name_in_owner = true
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[node name="Room" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.01312, 0)
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visible = false
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[node name="Room" type="Area3D" parent="Room"]
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unique_name_in_owner = true
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@@ -144,3 +185,32 @@ shape = SubResource("BoxShape3D_7sgjq")
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layers = 2
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mesh = SubResource("PlaneMesh_rum6r")
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surface_material_override/0 = SubResource("StandardMaterial3D_s7fpw")
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[node name="GPUParticles3D2" type="GPUParticles3D" parent="."]
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transform = Transform3D(1.174, 0, 0, 0, 0.512, 0, 0, 0, 0.667, -0.88068, 10.2538, 0.00214195)
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amount = 20
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lifetime = 41.19
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local_coords = true
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process_material = SubResource("ParticleProcessMaterial_s7fpw")
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draw_pass_1 = SubResource("QuadMesh_nopim")
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[node name="OmniLight3D" type="OmniLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.2159, 6.1146, -0.382709)
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light_energy = 5.0
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shadow_enabled = true
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omni_range = 18.0
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omni_attenuation = 1.781
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[node name="OmniLight3D3" type="OmniLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.86789, 6.1146, -0.382709)
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light_energy = 5.0
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shadow_enabled = true
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omni_range = 18.0
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omni_attenuation = 1.781
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[node name="OmniLight3D2" type="OmniLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.98437, 6.1146, -0.382709)
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light_energy = 5.0
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shadow_enabled = true
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omni_range = 18.0
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omni_attenuation = 1.781
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