Initial pass of lighting and particle systems for all area 1 rooms complete.

This commit is contained in:
Pal
2025-10-04 03:52:04 -07:00
parent f2e22032df
commit ad29e57fc9
296 changed files with 9716 additions and 1596 deletions

View File

@@ -1,7 +1,8 @@
[gd_scene load_steps=10 format=3 uid="uid://dhm2lyfkrjugf"]
[gd_scene load_steps=16 format=3 uid="uid://dhm2lyfkrjugf"]
[ext_resource type="PackedScene" uid="uid://c0ka3jrtfu0dg" path="res://src/map/dungeon/models/Area 1/LongRoom/longroom fixes.glb" id="2_8lisv"]
[ext_resource type="Script" uid="uid://dhollu4j3pynq" path="res://src/map/dungeon/code/MonsterRoom.cs" id="2_lh7xt"]
[ext_resource type="PackedScene" uid="uid://cpcyhl2opia0e" path="res://src/map/dungeon/models/Area 1/LongRoom/A1-Longroom.glb" id="2_p6dw8"]
[ext_resource type="Texture2D" uid="uid://dw50ys561j8no" path="res://src/map/assets/DUST_1.png" id="5_p6dw8"]
[ext_resource type="Texture2D" uid="uid://deggm1f2vn0et" path="res://src/minimap/textures/Room Maps/mi_long_room.png" id="6_aug1p"]
[ext_resource type="PackedScene" uid="uid://twrj4wixcbu7" path="res://src/items/ItemDatabase.tscn" id="16_5u3o4"]
@@ -22,13 +23,51 @@ transparency = 1
albedo_texture = ExtResource("6_aug1p")
texture_filter = 0
[sub_resource type="Curve" id="Curve_aug1p"]
_limits = [-2.0, 2.0, 0.0, 1.0]
_data = [Vector2(0.00358423, 0.230769), 0.0, 0.0, 0, 0, Vector2(0.982079, -1.03846), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_rum6r"]
curve = SubResource("Curve_aug1p")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_s7fpw"]
lifetime_randomness = 0.05
emission_shape = 3
emission_box_extents = Vector3(22.2, 22.505, 22)
angle_min = -245.3
angle_max = 417.9
orbit_velocity_min = -0.0269999
orbit_velocity_max = 0.0400001
orbit_velocity_curve = SubResource("CurveTexture_rum6r")
gravity = Vector3(0, -0.07, 0)
scale_min = 0.0
scale_max = 0.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_aejdd"]
transparency = 1
cull_mode = 2
shading_mode = 0
albedo_color = Color(1, 1, 1, 0.0862745)
albedo_texture = ExtResource("5_p6dw8")
billboard_mode = 2
[sub_resource type="QuadMesh" id="QuadMesh_nopim"]
material = SubResource("StandardMaterial3D_aejdd")
size = Vector2(0.1, 0.1)
subdivide_width = 1
subdivide_depth = 1
[node name="Long Room" type="Node3D"]
script = ExtResource("2_lh7xt")
[node name="A1-Longroom" parent="." instance=ExtResource("2_p6dw8")]
[node name="A1-Longroom" type="Node3D" parent="."]
[node name="longroom fixes" parent="A1-Longroom" instance=ExtResource("2_8lisv")]
[node name="Collision" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
visible = false
[node name="StaticBody3D" type="StaticBody3D" parent="Collision"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.427568, -2.01445, 0.160736)
@@ -89,6 +128,7 @@ shape = SubResource("CylinderShape3D_cvuwr")
[node name="Spawn Points" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.60304, -0.0507202)
visible = false
[node name="PlayerSpawn" type="Marker3D" parent="Spawn Points"]
unique_name_in_owner = true
@@ -128,6 +168,7 @@ unique_name_in_owner = true
[node name="Room" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.01312, 0)
visible = false
[node name="Room" type="Area3D" parent="Room"]
unique_name_in_owner = true
@@ -144,3 +185,32 @@ shape = SubResource("BoxShape3D_7sgjq")
layers = 2
mesh = SubResource("PlaneMesh_rum6r")
surface_material_override/0 = SubResource("StandardMaterial3D_s7fpw")
[node name="GPUParticles3D2" type="GPUParticles3D" parent="."]
transform = Transform3D(1.174, 0, 0, 0, 0.512, 0, 0, 0, 0.667, -0.88068, 10.2538, 0.00214195)
amount = 20
lifetime = 41.19
local_coords = true
process_material = SubResource("ParticleProcessMaterial_s7fpw")
draw_pass_1 = SubResource("QuadMesh_nopim")
[node name="OmniLight3D" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.2159, 6.1146, -0.382709)
light_energy = 5.0
shadow_enabled = true
omni_range = 18.0
omni_attenuation = 1.781
[node name="OmniLight3D3" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.86789, 6.1146, -0.382709)
light_energy = 5.0
shadow_enabled = true
omni_range = 18.0
omni_attenuation = 1.781
[node name="OmniLight3D2" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.98437, 6.1146, -0.382709)
light_energy = 5.0
shadow_enabled = true
omni_range = 18.0
omni_attenuation = 1.781