Initial pass of lighting and particle systems for all area 1 rooms complete.

This commit is contained in:
Pal
2025-10-04 03:52:04 -07:00
parent f2e22032df
commit ad29e57fc9
296 changed files with 9716 additions and 1596 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=11 format=3 uid="uid://c5ekisphioovm"]
[gd_scene load_steps=13 format=3 uid="uid://c5ekisphioovm"]
[ext_resource type="PackedScene" uid="uid://dhkbvos11tkdw" path="res://src/map/dungeon/rooms/Set A/12. Jump Scare Room.tscn" id="1_crv4e"]
[ext_resource type="PackedScene" uid="uid://dhm2lyfkrjugf" path="res://src/map/dungeon/rooms/Set A/11. Long Room.tscn" id="2_yrcgx"]
@@ -11,16 +11,36 @@
[ext_resource type="PackedScene" uid="uid://8u5kue6pljh0" path="res://src/map/dungeon/corridors/A - Corridor - T-Block.tscn" id="9_n5246"]
[ext_resource type="PackedScene" uid="uid://6wwibo25iv0f" path="res://src/map/assets/Dungeon Doors/A1DOORWAY.glb" id="10_yrcgx"]
[sub_resource type="Environment" id="Environment_yrcgx"]
background_mode = 1
background_energy_multiplier = 0.0
ambient_light_source = 2
glow_enabled = true
glow_intensity = 4.53
glow_strength = 0.8
glow_bloom = 0.7
glow_blend_mode = 0
volumetric_fog_enabled = true
volumetric_fog_density = 0.15
volumetric_fog_albedo = Color(0, 0, 0, 1)
[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_yrcgx"]
dof_blur_far_enabled = true
[node name="Node3D" type="Node3D"]
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_yrcgx")
camera_attributes = SubResource("CameraAttributesPractical_yrcgx")
[node name="JumpScareRoom" parent="." instance=ExtResource("1_crv4e")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -53.8502, 0, 23.8802)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -63.8588, -0.0329738, 15.9659)
[node name="Long Room" parent="." instance=ExtResource("2_yrcgx")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16.157, -0.024, -1.918)
[node name="Antechamber A" parent="." instance=ExtResource("3_cfhj4")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.33252, -0.012, 31.9863)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -16.1611, -0.012, 24.1437)
[node name="BasinRoom" parent="." instance=ExtResource("4_4sygy")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18.0285, -0.025, 63.8523)
@@ -124,7 +144,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -33.9088, 0, -22.0189)
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -29.9088, 0, -22.0189)
[node name="Node3D17" parent="Corridors" instance=ExtResource("6_hsujv")]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -30.0618, 0, -18.0189)
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -30.0618, 0.00754419, -18.0189)
[node name="Node3D18" parent="Corridors" instance=ExtResource("6_hsujv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -41.9088, 0, -2.01887)