Initial pass of lighting and particle systems for all area 1 rooms complete.
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@@ -8,14 +8,6 @@
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[ext_resource type="Texture2D" uid="uid://4i60kj87hstd" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_concrete_0003_color_1k.png" id="6_31iq2"]
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[ext_resource type="Texture2D" uid="uid://br4b2otlc2kr6" path="res://src/minimap/textures/Room Maps/corridor corner.png" id="7_ww810"]
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[sub_resource type="PlaneMesh" id="PlaneMesh_lawpv"]
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size = Vector2(4, 4)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cknvp"]
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transparency = 1
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albedo_texture = ExtResource("7_ww810")
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texture_filter = 0
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_i7oyw"]
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resource_name = "WALL.007"
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cull_mode = 2
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@@ -388,37 +380,46 @@ _surfaces = [{
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blend_shape_mode = 0
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shadow_mesh = SubResource("ArrayMesh_4x2eb")
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[sub_resource type="PlaneMesh" id="PlaneMesh_lawpv"]
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size = Vector2(4, 4)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cknvp"]
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transparency = 1
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albedo_texture = ExtResource("7_ww810")
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texture_filter = 0
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[node name="Node3D" type="Node3D"]
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[node name="mi_corner" type="MeshInstance3D" parent="."]
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layers = 2
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mesh = SubResource("PlaneMesh_lawpv")
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surface_material_override/0 = SubResource("StandardMaterial3D_cknvp")
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[node name="CORRIDOR_AREA_1" type="Node3D" parent="mi_corner"]
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[node name="CORRIDOR_AREA_1" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0275598, 0, -0.0826775)
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[node name="FLOOR_CEILING" type="MeshInstance3D" parent="mi_corner/CORRIDOR_AREA_1"]
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[node name="FLOOR_CEILING" type="MeshInstance3D" parent="CORRIDOR_AREA_1"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0257263, 2.21238, 0.0697307)
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mesh = SubResource("ArrayMesh_4yrlw")
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skeleton = NodePath("")
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[node name="CA_WALL_2" type="MeshInstance3D" parent="mi_corner/CORRIDOR_AREA_1"]
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[node name="CA_WALL_2" type="MeshInstance3D" parent="CORRIDOR_AREA_1"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0363922, 2.00038, -1.92017)
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mesh = SubResource("ArrayMesh_4j2v7")
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skeleton = NodePath("")
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[node name="CA_WALL_4" type="MeshInstance3D" parent="mi_corner/CORRIDOR_AREA_1"]
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[node name="CA_WALL_4" type="MeshInstance3D" parent="CORRIDOR_AREA_1"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.96382, 2.00038, 0.0798717)
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mesh = SubResource("ArrayMesh_gvl5s")
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skeleton = NodePath("")
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[node name="CA_COLUMN_001" type="MeshInstance3D" parent="mi_corner/CORRIDOR_AREA_1"]
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[node name="CA_COLUMN_001" type="MeshInstance3D" parent="CORRIDOR_AREA_1"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.68276, 2.03364, 0.0798714)
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mesh = SubResource("ArrayMesh_xk1b4")
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skeleton = NodePath("")
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[node name="CA_COLUMN_002" type="MeshInstance3D" parent="mi_corner/CORRIDOR_AREA_1"]
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[node name="CA_COLUMN_002" type="MeshInstance3D" parent="CORRIDOR_AREA_1"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.75555, 2.03364, 0.0798713)
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mesh = SubResource("ArrayMesh_dtqp6")
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skeleton = NodePath("")
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[node name="mi_corner" type="MeshInstance3D" parent="."]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, -0.00613797, 0)
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layers = 2
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mesh = SubResource("PlaneMesh_lawpv")
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surface_material_override/0 = SubResource("StandardMaterial3D_cknvp")
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