Implement plasma sword instakill
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@@ -427,6 +427,34 @@ tracks/1/keys = {
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"values": [0, 29]
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}
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[sub_resource type="Animation" id="Animation_wvcio"]
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resource_name = "jump_scare"
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length = 5.0005
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("SubViewportContainer/SubViewport/Prosc Message:texture")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 4.2),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [ExtResource("6_bj1ma"), ExtResource("6_bj1ma")]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("SubViewportContainer/SubViewport/Prosc Message:modulate")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 0.6, 1.6, 2.6, 3.6, 4.16667),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
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"update": 0,
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"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0.48), Color(1, 1, 1, 1), Color(1, 1, 1, 0.48), Color(1, 1, 1, 0)]
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}
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[sub_resource type="Animation" id="Animation_v5qoq"]
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resource_name = "normal_attack"
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length = 0.666669
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@@ -456,34 +484,6 @@ tracks/1/keys = {
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"values": [0, 30]
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}
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[sub_resource type="Animation" id="Animation_wvcio"]
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resource_name = "jump_scare"
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length = 5.0005
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("SubViewportContainer/SubViewport/Prosc Message:texture")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 4.2),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [ExtResource("6_bj1ma"), ExtResource("6_bj1ma")]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("SubViewportContainer/SubViewport/Prosc Message:modulate")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 0.6, 1.6, 2.6, 3.6, 4.16667),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
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"update": 0,
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"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0.48), Color(1, 1, 1, 1), Color(1, 1, 1, 0.48), Color(1, 1, 1, 0)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_ebyyx"]
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_data = {
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&"Divinity_Recall": SubResource("Animation_j5wmh"),
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@@ -12094,6 +12094,7 @@ animations = [{
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collision_layer = 802
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collision_mask = 775
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script = ExtResource("1_xcol5")
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HealthTimerIsActive = true
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[node name="MainCollision" type="CollisionShape3D" parent="."]
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unique_name_in_owner = true
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@@ -12112,6 +12113,7 @@ unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 0.999848, -0.0174524, 0, 0.0174524, 0.999848, 0.003, 2.1, -0.01)
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current = true
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fov = 52.9
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_maxZ = null
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Camera/Camera3D"]
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extra_cull_margin = 16384.0
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