Make overworld doors be of unlockable type, add behavior later

This commit is contained in:
2026-01-20 23:33:28 -08:00
parent 945c5e14bb
commit aa9e14c498
8 changed files with 244 additions and 59 deletions

View File

@@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://bn5egdkg03f5d"]
[ext_resource type="Script" uid="uid://bxs2sugex0p0i" path="res://src/map/UnlockableDoor.cs" id="4_om2kn"]
[node name="Node3D" type="Node3D"]
script = ExtResource("4_om2kn")