Add minimap shadows

This commit is contained in:
2026-01-31 18:31:50 -08:00
parent 4801d7d9b3
commit a9ed8fda10
59 changed files with 1234 additions and 9587 deletions
@@ -1,4 +1,4 @@
[gd_scene load_steps=24 format=3 uid="uid://dbfkpodwvxmfe"]
[gd_scene load_steps=26 format=3 uid="uid://dbfkpodwvxmfe"]
[ext_resource type="PackedScene" uid="uid://coxgcbcccj24q" path="res://src/map/dungeon/models/Area 2/Deadend/A2-Deadend.glb" id="2_3jq7h"]
[ext_resource type="Script" uid="uid://dhollu4j3pynq" path="res://src/map/dungeon/code/MonsterRoom.cs" id="2_dhi6g"]
@@ -36,6 +36,13 @@ radius = 0.452637
[sub_resource type="BoxShape3D" id="BoxShape3D_kske3"]
size = Vector3(20, 6, 16)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_y6ow7"]
albedo_color = Color(0, 0, 0, 1)
[sub_resource type="PlaneMesh" id="PlaneMesh_ew8nf"]
material = SubResource("StandardMaterial3D_y6ow7")
size = Vector2(21, 17)
[sub_resource type="Curve" id="Curve_k1t35"]
_limits = [-2.0, 2.0, 0.0, 1.0]
_data = [Vector2(0.00358423, 0.230769), 0.0, 0.0, 0, 0, Vector2(0.982079, -1.03846), 0.0, 0.0, 0, 0]
@@ -204,6 +211,15 @@ collision_mask = 10
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.04566, -10.6408, -1.19209e-07)
shape = SubResource("BoxShape3D_kske3")
[node name="MinimapShadow" type="Node3D" parent="Room"]
unique_name_in_owner = true
[node name="MeshInstance3D" type="MeshInstance3D" parent="Room/MinimapShadow"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.020082, -2.09774, 0.0293603)
layers = 2
sorting_offset = 100.0
mesh = SubResource("PlaneMesh_ew8nf")
[node name="Lights" type="Node3D" parent="."]
[node name="OmniLight3D" type="OmniLight3D" parent="Lights"]