Add minimap shadows

This commit is contained in:
2026-01-31 18:31:50 -08:00
parent 4801d7d9b3
commit a9ed8fda10
59 changed files with 1234 additions and 9587 deletions
@@ -1,4 +1,4 @@
[gd_scene load_steps=24 format=3 uid="uid://b7111krf365x0"]
[gd_scene load_steps=26 format=3 uid="uid://b7111krf365x0"]
[ext_resource type="Script" uid="uid://dhollu4j3pynq" path="res://src/map/dungeon/code/MonsterRoom.cs" id="2_fedas"]
[ext_resource type="PackedScene" uid="uid://d4me6wfx21vug" path="res://src/map/dungeon/models/Area 1/Balcony/A1-Balcony.glb" id="2_ybo5h"]
@@ -49,6 +49,13 @@ size = Vector3(41.3612, 0.1, 35.3871)
[sub_resource type="BoxShape3D" id="BoxShape3D_1up8d"]
size = Vector3(36, 8, 32)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ybo5h"]
albedo_color = Color(0, 0, 0, 1)
[sub_resource type="PlaneMesh" id="PlaneMesh_d2a01"]
material = SubResource("StandardMaterial3D_ybo5h")
size = Vector2(62, 50)
[sub_resource type="Curve" id="Curve_k6i88"]
_limits = [-2.0, 2.0, 0.0, 1.0]
_data = [Vector2(0.00358423, 0.230769), 0.0, 0.0, 0, 0, Vector2(0.982079, -1.03846), 0.0, 0.0, 0, 0]
@@ -230,7 +237,6 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.346, -0.5, -3.546)
[node name="Room" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2, 0)
visible = false
[node name="Room" type="Area3D" parent="Room"]
unique_name_in_owner = true
@@ -241,6 +247,15 @@ collision_mask = 10
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.04566, 5.65958, 0)
shape = SubResource("BoxShape3D_1up8d")
[node name="MinimapShadow" type="Node3D" parent="Room"]
unique_name_in_owner = true
[node name="MeshInstance3D" type="MeshInstance3D" parent="Room/MinimapShadow"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.337, -10.7933, -2.85486)
layers = 2
sorting_offset = 100.0
mesh = SubResource("PlaneMesh_d2a01")
[node name="Lights" type="Node3D" parent="."]
[node name="OmniLight3D" type="OmniLight3D" parent="Lights"]