Add minimap shadows

This commit is contained in:
2026-01-31 18:31:50 -08:00
parent 4801d7d9b3
commit a9ed8fda10
59 changed files with 1234 additions and 9587 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=60 format=4 uid="uid://dpec2lbt83dhe"]
[gd_scene load_steps=62 format=4 uid="uid://dpec2lbt83dhe"]
[ext_resource type="Script" uid="uid://dhollu4j3pynq" path="res://src/map/dungeon/code/MonsterRoom.cs" id="1_312b8"]
[ext_resource type="Texture2D" uid="uid://dloho0aquwytw" path="res://src/map/dungeon/models/Area 1/Antechamber/antechamberfix_WALL TILE 1.jpg" id="2_312b8"]
@@ -850,6 +850,13 @@ radius = 0.452637
[sub_resource type="BoxShape3D" id="BoxShape3D_e81mq"]
size = Vector3(20, 8, 16)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_oetqg"]
albedo_color = Color(0, 0, 0, 1)
[sub_resource type="PlaneMesh" id="PlaneMesh_8327w"]
material = SubResource("StandardMaterial3D_oetqg")
size = Vector2(21, 17)
[sub_resource type="Curve" id="Curve_jig7d"]
_limits = [-2.0, 2.0, 0.0, 1.0]
_data = [Vector2(0.00358423, 0.230769), 0.0, 0.0, 0, 0, Vector2(0.982079, -1.03846), 0.0, 0.0, 0, 0]
@@ -1036,7 +1043,6 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.9752, -3.71027, 11.0699)
[node name="Room" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.749275, 2.10907, 0)
visible = false
[node name="Room" type="Area3D" parent="Room"]
unique_name_in_owner = true
@@ -1047,6 +1053,15 @@ collision_mask = 10
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 11.1021, 1.9843, 8.2923)
shape = SubResource("BoxShape3D_e81mq")
[node name="MinimapShadow" type="Node3D" parent="Room"]
unique_name_in_owner = true
[node name="MeshInstance3D" type="MeshInstance3D" parent="Room/MinimapShadow"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.8047, -2.35338, 8.12474)
layers = 2
sorting_offset = 100.0
mesh = SubResource("PlaneMesh_8327w")
[node name="Lights" type="Node3D" parent="."]
[node name="OmniLight3D" type="OmniLight3D" parent="Lights"]