Add minimap shadows
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@@ -39,7 +39,7 @@ public partial class BossTypeA : Enemy, IHaveEngagePlayerBehavior, IHaveFollowBe
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private float _movementSpeed = 2.0f;
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public void OnReady()
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public void OnResolved()
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{
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FollowBehavior.Init(NavigationAgent);
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FollowBehavior.OnVelocityComputed += OnVelocityComputed;
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