Add debug menu, add ability to load next floor or spawn item

This commit is contained in:
2025-04-09 22:45:00 -07:00
parent 40e7fd0ef2
commit a7381658f4
39 changed files with 411 additions and 210 deletions

View File

@@ -33,8 +33,8 @@ MaxDefense = 1
Luck = 0.05
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_dw45s"]
radius = 1.02589
height = 2.83556
radius = 1.0
height = 3.07596
[sub_resource type="Animation" id="Animation_hcjph"]
length = 0.001
@@ -495,7 +495,7 @@ _defaultWeapon = ExtResource("3_es4xk")
_defaultArmor = ExtResource("4_bj1ma")
[node name="PlayerGeometryCollision" type="CollisionShape3D" parent="."]
transform = Transform3D(-0.0242402, 0, 0.999706, 0, 1, 0, -0.999706, 0, -0.0242402, 0, 1.06447, 0.367568)
transform = Transform3D(-0.0242402, 0, 0.999706, 0, 1, 0, -0.999706, 0, -0.0242402, 0, 1.06447, -0.153069)
shape = SubResource("CapsuleShape3D_dw45s")
[node name="HealthTimer" type="Timer" parent="."]