Add debug menu, add ability to load next floor or spawn item
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@@ -33,8 +33,8 @@ MaxDefense = 1
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Luck = 0.05
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_dw45s"]
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radius = 1.02589
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height = 2.83556
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radius = 1.0
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height = 3.07596
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[sub_resource type="Animation" id="Animation_hcjph"]
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length = 0.001
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@@ -495,7 +495,7 @@ _defaultWeapon = ExtResource("3_es4xk")
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_defaultArmor = ExtResource("4_bj1ma")
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[node name="PlayerGeometryCollision" type="CollisionShape3D" parent="."]
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transform = Transform3D(-0.0242402, 0, 0.999706, 0, 1, 0, -0.999706, 0, -0.0242402, 0, 1.06447, 0.367568)
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transform = Transform3D(-0.0242402, 0, 0.999706, 0, 1, 0, -0.999706, 0, -0.0242402, 0, 1.06447, -0.153069)
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shape = SubResource("CapsuleShape3D_dw45s")
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[node name="HealthTimer" type="Timer" parent="."]
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