Add debug menu, add ability to load next floor or spawn item
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84
Zennysoft.Game.Ma/src/menu/DebugMenu.tscn
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84
Zennysoft.Game.Ma/src/menu/DebugMenu.tscn
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[gd_scene load_steps=8 format=3 uid="uid://8f3dk16nj0dn"]
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[ext_resource type="Script" uid="uid://l1v4ppubryd3" path="res://src/ui/pause_menu/PauseDebugMenu.cs" id="1_a7f7f"]
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[ext_resource type="FontFile" uid="uid://dp1k143v7cppw" path="res://src/ui/fonts/Lust_Sans_Regular.otf" id="1_dan2i"]
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[ext_resource type="LabelSettings" uid="uid://wc363u5t1yi2" path="res://src/ui/label_settings/HeadingFont.tres" id="2_a7f7f"]
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[ext_resource type="FontFile" uid="uid://dit3vylt7hmmx" path="res://src/ui/fonts/FT88-Regular.ttf" id="3_k06jx"]
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[sub_resource type="Theme" id="Theme_0tcdw"]
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default_font = ExtResource("3_k06jx")
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default_font_size = 40
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_18bov"]
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bg_color = Color(0.2484, 0.2484, 0.2484, 1)
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_1ctjd"]
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[node name="Control" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_a7f7f")
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[node name="MarginContainer" type="MarginContainer" parent="."]
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process_mode = 3
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_constants/margin_left = 25
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theme_override_constants/margin_top = 25
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theme_override_constants/margin_bottom = 0
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[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer"]
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process_mode = 3
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layout_mode = 2
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[node name="Label" type="Label" parent="MarginContainer/VBoxContainer"]
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layout_mode = 2
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theme_override_fonts/font = ExtResource("1_dan2i")
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theme_override_font_sizes/font_size = 72
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text = "Debug Menu"
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label_settings = ExtResource("2_a7f7f")
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer/VBoxContainer"]
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layout_mode = 2
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[node name="VFlowContainer" type="VBoxContainer" parent="MarginContainer/VBoxContainer/HBoxContainer"]
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layout_mode = 2
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theme_override_constants/separation = 15
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[node name="LoadNextFloorButton" type="Button" parent="MarginContainer/VBoxContainer/HBoxContainer/VFlowContainer"]
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unique_name_in_owner = true
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process_mode = 3
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custom_minimum_size = Vector2(500, 100)
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layout_mode = 2
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focus_neighbor_top = NodePath(".")
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focus_neighbor_bottom = NodePath("../SpawnItemDropDown")
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theme = SubResource("Theme_0tcdw")
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theme_override_colors/font_color = Color(0.916332, 0.589636, 0.0275597, 1)
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theme_override_colors/font_focus_color = Color(0, 0, 1, 1)
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theme_override_colors/font_pressed_color = Color(0, 0, 0, 1)
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theme_override_constants/outline_size = 2
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theme_override_styles/normal = SubResource("StyleBoxFlat_18bov")
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button_mask = 0
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text = "Load Next Floor"
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[node name="Label" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer/VFlowContainer"]
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layout_mode = 2
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text = "Spawn Item:"
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label_settings = ExtResource("2_a7f7f")
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[node name="SpawnItemDropDown" type="OptionButton" parent="MarginContainer/VBoxContainer/HBoxContainer/VFlowContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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focus_neighbor_top = NodePath("../LoadNextFloorButton")
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focus_neighbor_bottom = NodePath(".")
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theme_override_styles/normal = SubResource("StyleBoxFlat_1ctjd")
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