Add debug menu, add ability to load next floor or spawn item

This commit is contained in:
2025-04-09 22:45:00 -07:00
parent 40e7fd0ef2
commit a7381658f4
39 changed files with 411 additions and 210 deletions

View File

@@ -37,7 +37,7 @@ public partial class MonsterRoom : DungeonRoom
var enemy = enemyDatabase.EnemyList[rng.RandWeighted(enemyDatabase.SpawnRate)];
var instantiatedEnemy = enemy.Instantiate<Enemy>();
instantiatedEnemy.Position = new Vector3(spawnPoint.Position.X, -0.5f, spawnPoint.Position.Z);
instantiatedEnemy.Position = new Vector3(spawnPoint.Position.X, 0, spawnPoint.Position.Z);
AddChild(instantiatedEnemy);
}
}