Add debug menu, add ability to load next floor or spawn item

This commit is contained in:
2025-04-09 22:45:00 -07:00
parent 40e7fd0ef2
commit a7381658f4
39 changed files with 411 additions and 210 deletions

View File

@@ -87,7 +87,7 @@ public partial class Enemy : CharacterBody3D, IEnemy, IProvide<IEnemyLogic>
_lineOfSight.BodyEntered += LineOfSight_BodyEntered;
}
public void OnProcess(double delta)
public override void _Process(double delta)
{
if (CurrentHP.Value <= 0)
return;
@@ -159,7 +159,7 @@ public partial class Enemy : CharacterBody3D, IEnemy, IProvide<IEnemyLogic>
_knockbackStrength = 0.3f;
}
public void Die()
public virtual void Die()
{
SetProcess(false);
CurrentHP.OnNext(0);