Rewrite and simplify Inventory Menu, various fixes for item effects
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@@ -21,5 +21,5 @@ public interface IHealthComponent : IEntityComponent
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public void SetMaximumHealth(int health);
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public void RaiseMaximumHP(int raiseAmount);
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public void RaiseMaximumHP(int raiseAmount, bool restoreHP = false);
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}
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