Rewrite and simplify Inventory Menu, various fixes for item effects
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@@ -1,17 +1,29 @@
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[gd_resource type="Resource" script_class="ArmorStats" load_steps=3 format=3 uid="uid://dq4c6an78qa4q"]
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[ext_resource type="Script" path="res://src/items/armor/ArmorStats.cs" id="1_bkpin"]
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[ext_resource type="Script" uid="uid://dqtp6ewvttoyu" path="res://src/items/armor/ArmorStats.cs" id="1_bkpin"]
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[ext_resource type="Texture2D" uid="uid://dghvd33w32q63" path="res://src/items/armor/textures/WOODEN.PNG" id="1_vs6ua"]
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[resource]
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script = ExtResource("1_bkpin")
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Defense = 3
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TelluricResistance = 0.0
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AeolicResistance = 0.0
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HydricResistance = 0.0
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IgneousResistance = 0.0
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FerrumResistance = 0.0
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_telluricResistance = 0.0
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_aeolicResistance = 0.0
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_hydricResistance = 0.0
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_igneousResistance = 0.0
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_ferrumResistance = 0.0
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Name = "Wooden Armament"
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Description = "+3 DEF"
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Texture = ExtResource("1_vs6ua")
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SpawnRate = 0.3
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BonusAttack = 0
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BonusDefense = 3
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BonusLuck = 0.05
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AeolicResistance = 0
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TelluricResistance = 0
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HydricResistance = 0
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IgneousResistance = 0
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FerrumResistance = 0
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ThrowSpeed = 12.0
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IncreaseMaxHPAmount = 0
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IncreaseMaxVTAmount = 0
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ThrowDamage = 5
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ItemTag = 0
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Texture = ExtResource("1_vs6ua")
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