Rewrite and simplify Inventory Menu, various fixes for item effects
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@@ -1,17 +1,25 @@
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[gd_resource type="Resource" script_class="AccessoryStats" load_steps=3 format=3 uid="uid://b0bxwp55mcyyp"]
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[ext_resource type="Script" path="res://src/items/accessory/AccessoryStats.cs" id="1_0u4rq"]
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[ext_resource type="Script" uid="uid://b8arlmivk68b" path="res://src/items/accessory/AccessoryStats.cs" id="1_0u4rq"]
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[ext_resource type="Texture2D" uid="uid://db7i7iy5gagae" path="res://src/items/accessory/textures/MASK 02.PNG" id="1_ggv41"]
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[resource]
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script = ExtResource("1_0u4rq")
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ATKUp = 0
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DEFUp = 0
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LUCKUp = 0.0
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MaxHPUp = 50
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MaxVTUp = 0
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AccessoryTags = []
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AccessoryTag = 0
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Name = "Mask of the Goddess of Zeal"
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Description = "Raises MAX HP"
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Texture = ExtResource("1_ggv41")
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SpawnRate = 0.1
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0.05
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BonusHP = 50
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BonusVT = 0
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AeolicResistance = 0
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TelluricResistance = 0
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HydricResistance = 0
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IgneousResistance = 0
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FerrumResistance = 0
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ThrowSpeed = 12.0
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ThrowDamage = 5
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ItemTag = 0
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Texture = ExtResource("1_ggv41")
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