Rewrite and simplify Inventory Menu, various fixes for item effects

This commit is contained in:
2025-11-04 01:12:16 -08:00
parent 7b7fc910bd
commit a5846e08dc
49 changed files with 1070 additions and 826 deletions

View File

@@ -1,17 +1,25 @@
[gd_resource type="Resource" script_class="AccessoryStats" load_steps=3 format=3 uid="uid://b0bxwp55mcyyp"]
[ext_resource type="Script" path="res://src/items/accessory/AccessoryStats.cs" id="1_0u4rq"]
[ext_resource type="Script" uid="uid://b8arlmivk68b" path="res://src/items/accessory/AccessoryStats.cs" id="1_0u4rq"]
[ext_resource type="Texture2D" uid="uid://db7i7iy5gagae" path="res://src/items/accessory/textures/MASK 02.PNG" id="1_ggv41"]
[resource]
script = ExtResource("1_0u4rq")
ATKUp = 0
DEFUp = 0
LUCKUp = 0.0
MaxHPUp = 50
MaxVTUp = 0
AccessoryTags = []
AccessoryTag = 0
Name = "Mask of the Goddess of Zeal"
Description = "Raises MAX HP"
Texture = ExtResource("1_ggv41")
SpawnRate = 0.1
BonusAttack = 0
BonusDefense = 0
BonusLuck = 0.05
BonusHP = 50
BonusVT = 0
AeolicResistance = 0
TelluricResistance = 0
HydricResistance = 0
IgneousResistance = 0
FerrumResistance = 0
ThrowSpeed = 12.0
ThrowDamage = 5
ItemTag = 0
Texture = ExtResource("1_ggv41")