Rewrite and simplify Inventory Menu, various fixes for item effects

This commit is contained in:
2025-11-04 01:12:16 -08:00
parent 7b7fc910bd
commit a5846e08dc
49 changed files with 1070 additions and 826 deletions

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@@ -28,6 +28,14 @@ public partial class Accessory : EquipableItem
public override float ThrowSpeed => Stats.ThrowSpeed;
public override int BonusAttack => Stats.BonusAttack;
public override int BonusDefense => Stats.BonusDefense;
public override int BonusHP => Stats.BonusHP;
public override int BonusVT => Stats.BonusVT;
public override ElementalResistanceSet ElementalResistance => new ElementalResistanceSet(Stats.AeolicResistance, Stats.HydricResistance, Stats.IgneousResistance, Stats.FerrumResistance, Stats.TelluricResistance);
[Save("accessory_tag")]