Rewrite and simplify Inventory Menu, various fixes for item effects
This commit is contained in:
@@ -127,6 +127,7 @@ public partial class App : Node, IApp
|
||||
{
|
||||
ResourceLoader.LoadThreadedRequest(GAME_SCENE_PATH);
|
||||
_loadingGame = true;
|
||||
MainMenu.ReleaseFocus();
|
||||
MainMenu.Hide();
|
||||
})
|
||||
.Handle((in AppLogic.Output.ShowMainMenu _) =>
|
||||
|
||||
Reference in New Issue
Block a user