Barrier
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@@ -18,6 +18,8 @@ public interface IPlayer : IKillable, ICharacterBody3D
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public void LevelUp();
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public void EnactBriefImmunity();
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public void TeleportPlayer((Vector3 Rotation, Vector3 Position) newTransform);
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public void Equip(IEquipableItem equipable);
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@@ -66,6 +68,8 @@ public interface IPlayer : IKillable, ICharacterBody3D
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public bool AutoIdentifyItems { get; set; }
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public bool BriefImmunity { get; set; }
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public event Action PlayerDied;
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public delegate IBaseInventoryItem RerollItem(IBaseInventoryItem item);
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}
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