This commit is contained in:
2026-04-25 22:06:37 -07:00
parent 2fe007c59d
commit a55ab4a342
11 changed files with 417 additions and 193 deletions
+3
View File
@@ -630,6 +630,9 @@ public partial class Game : Node3D, IGame
{
switch (effectItem.UsableItemTag)
{
case UsableItemTag.BriefImmunity:
_player.EnactBriefImmunity();
break;
case UsableItemTag.TeleportAllEnemiesToRoom:
_effectService.TeleportEnemiesToCurrentRoom([.. GetTree().GetNodesInGroup("enemy").OfType<IEnemy>()]);
SfxDatabase.Instance.Play(SoundEffect.RecallEnemies);