Add chariot, fix water room doors, add item picked up message

This commit is contained in:
2024-09-23 18:33:46 -07:00
parent 68c7b30e57
commit a4c18e7cf6
556 changed files with 11172 additions and 886 deletions

View File

@@ -24,7 +24,7 @@ public partial class EnemyLogic
var lookAtDir = enemy.GlobalTransform.Origin - velocity;
var lookAtPosition = new Vector3(lookAtDir.X, enemy.GlobalPosition.Y, lookAtDir.Z);
if (!velocity.IsEqualApprox(Vector3.Zero) && !enemy.GlobalPosition.IsEqualApprox(lookAtPosition))
if (enemy.GlobalPosition.DistanceTo(targetPosition) > 1.0f && !velocity.IsEqualApprox(Vector3.Zero) && !enemy.GlobalPosition.IsEqualApprox(lookAtPosition))
enemy.LookAt(lookAtPosition);
Output(new Output.MovementComputed(velocity));