Item spawning
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@@ -1,10 +1,11 @@
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[gd_resource type="Resource" script_class="WeaponInfo" load_steps=2 format=3 uid="uid://lnrykoy5ngpe"]
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[gd_resource type="Resource" script_class="WeaponInfo" load_steps=3 format=3 uid="uid://c1bg0o7nmu2xw"]
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[ext_resource type="Texture2D" uid="uid://wd6jh5q51e4k" path="res://src/items/weapons/models/sword.png" id="1_4hugd"]
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[ext_resource type="Script" path="res://src/items/weapons/WeaponInfo.cs" id="1_re512"]
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[resource]
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script = ExtResource("1_re512")
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Damage = 5
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Damage = 0
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Luck = 0.05
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AttackSpeed = 1.0
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TelluricDamageBonus = 0.0
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@@ -14,4 +15,5 @@ IgneousDamageBonus = 0.0
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FerrumDamageBonus = 0.0
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WeaponTags = Array[int]([])
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Name = "Jiblett"
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Description = "A halberd for the tasteful."
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Description = ""
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Texture = ExtResource("1_4hugd")
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