Fix dying loop, add death counter, add die button to debug

This commit is contained in:
2026-01-20 21:18:10 -08:00
parent 670f8baabf
commit a1f67c3d71
16 changed files with 390 additions and 294 deletions

View File

@@ -18,8 +18,6 @@ public partial class Overworld : Node3D, IDungeonFloor
[Node] private Area3D Exit { get; set; } = default!;
[Node] private RescuedItems RescuedItems { get; set; } = default!;
[Node] private Area3D RestoreArea { get; set; } = default!;
public ImmutableList<IDungeonRoom> Rooms => [];
@@ -32,7 +30,6 @@ public partial class Overworld : Node3D, IDungeonFloor
{
Show();
Exit.AreaEntered += Exit_AreaEntered;
RescuedItems.SpawnRescuedItems();
RestoreArea.AreaEntered += RestoreArea_AreaEntered;
RestoreArea.AreaExited += RestoreArea_AreaExited;
RestoreTimer = new Timer();