Mask of Zeal, Mask Placeholder, Health Item Placeholder, VT pickup animation added. Temp Environment added to Final Floor.
This commit is contained in:
@@ -1,4 +1,4 @@
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[gd_scene load_steps=11 format=3 uid="uid://cyrrhoarhxlhg"]
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[gd_scene load_steps=13 format=3 uid="uid://cyrrhoarhxlhg"]
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[ext_resource type="Script" uid="uid://r8mpxyum31ds" path="res://src/map/dungeon/code/FinalFloor.cs" id="1_b2jrf"]
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[ext_resource type="PackedScene" uid="uid://dpd2y8evtea1t" path="res://src/map/dungeon/models/Special Floors & Rooms/36. Final Floor/36_A2_FINAL_FLOOR_VER.0.1.glb" id="2_b2jrf"]
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@@ -10,10 +10,10 @@ size = Vector3(0.0974121, 15.1811, 23.3886)
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size = Vector3(0.0974121, 15.1811, 27.7427)
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[sub_resource type="BoxShape3D" id="BoxShape3D_s4mfk"]
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size = Vector3(187.628, 118.514, 12.5598)
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size = Vector3(234.085, 118.514, 12.5598)
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[sub_resource type="BoxShape3D" id="BoxShape3D_170vw"]
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size = Vector3(187.874, 144.552, 13.4706)
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size = Vector3(235.028, 144.552, 13.4706)
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[sub_resource type="BoxShape3D" id="BoxShape3D_ajpkj"]
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size = Vector3(281.18, 0.081543, 80.3693)
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@@ -27,6 +27,23 @@ size = Vector3(19.394, 30.059, 2.88283)
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[sub_resource type="BoxShape3D" id="BoxShape3D_b2jrf"]
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size = Vector3(12.9663, 20.8418, 50.175)
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[sub_resource type="Environment" id="Environment_b2jrf"]
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background_mode = 1
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ambient_light_energy = 0.0
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sdfgi_enabled = true
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glow_enabled = true
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glow_intensity = 1.57
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glow_strength = 1.36
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glow_bloom = 1.0
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glow_blend_mode = 0
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volumetric_fog_enabled = true
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volumetric_fog_albedo = Color(0.830335, 0.830335, 0.830335, 1)
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[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_hojso"]
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exposure_multiplier = 1.354
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dof_blur_far_enabled = true
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dof_blur_far_distance = 371.47
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[node name="Final Floor" type="Node3D"]
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script = ExtResource("1_b2jrf")
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@@ -53,12 +70,12 @@ transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -3.576
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shape = SubResource("BoxShape3D_djk74")
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[node name="CollisionShape3D4" type="CollisionShape3D" parent="Collisions/StaticBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -110.065, -2.28188, -12.327)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -133.294, -2.28188, -12.327)
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shape = SubResource("BoxShape3D_s4mfk")
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debug_color = Color(0, 0.6, 0.701961, 1)
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[node name="CollisionShape3D5" type="CollisionShape3D" parent="Collisions/StaticBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -110.065, -15.2228, 10.4977)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -133.642, -15.2228, 10.4977)
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shape = SubResource("BoxShape3D_170vw")
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[node name="CollisionShape3D6" type="CollisionShape3D" parent="Collisions/StaticBody3D"]
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@@ -66,7 +83,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -110.065, -3.09368, -8.33632)
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shape = SubResource("BoxShape3D_ajpkj")
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[node name="CollisionShape3D7" type="CollisionShape3D" parent="Collisions/StaticBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -226.104, -1.21697, -3.54719)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -255.62, -1.21697, -3.54719)
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shape = SubResource("BoxShape3D_pdgpv")
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[node name="CollisionShape3D8" type="CollisionShape3D" parent="Collisions/StaticBody3D"]
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@@ -91,5 +108,17 @@ collision_layer = 0
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collision_mask = 64
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Room/Exit"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -222.237, -3.35156, 3.78481)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -257.108, -3.35156, 3.78481)
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shape = SubResource("BoxShape3D_b2jrf")
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_b2jrf")
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camera_attributes = SubResource("CameraAttributesPractical_hojso")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="WorldEnvironment"]
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transform = Transform3D(0.85896, -0.300971, 0.414251, 0, -0.809017, -0.587785, 0.512043, 0.504884, -0.694913, 0, 0, 0)
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light_color = Color(0.204372, 0.420196, 1, 1)
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light_energy = 4.435
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shadow_enabled = true
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[editable path="Model/36_A2_FINAL_FLOOR_VER_0_2"]
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