Add more floors, light refactoring

This commit is contained in:
2025-02-12 00:49:16 -08:00
parent 9352e4c0fd
commit a1c66df038
31 changed files with 422 additions and 186 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=17 format=3 uid="uid://bc1sp6xwe0j65"]
[gd_scene load_steps=16 format=3 uid="uid://bc1sp6xwe0j65"]
[ext_resource type="Script" uid="uid://dwt6302nsf4vq" path="res://src/map/dungeon/code/DungeonFloor.cs" id="1_0ecnn"]
[ext_resource type="Script" uid="uid://b1x125h0tya2w" path="res://addons/SimpleDungeons/DungeonGenerator3D.gd" id="2_cxmwa"]
@@ -14,13 +14,12 @@
[ext_resource type="PackedScene" uid="uid://dbvr8ewajja6a" path="res://src/enemy/EnemyDatabase.tscn" id="12_aw26s"]
[ext_resource type="PackedScene" uid="uid://bksq62muhk3h5" path="res://src/enemy/enemy_types/1. sproingy/Sproingy.tscn" id="13_kwaga"]
[ext_resource type="PackedScene" uid="uid://b0gwivt7cw7nd" path="res://src/enemy/enemy_types/2. michael/Michael.tscn" id="14_gkkr3"]
[ext_resource type="PackedScene" uid="uid://cvk007twac22c" path="res://src/enemy/enemy_types/3. filth_eater/FilthEater.tscn" id="15_kwaga"]
[sub_resource type="NavigationMesh" id="NavigationMesh_4d8mx"]
sample_partition_type = 2
geometry_parsed_geometry_type = 0
[node name="Floor1" type="Node3D"]
[node name="Floor01" type="Node3D"]
script = ExtResource("1_0ecnn")
[node name="NavigationRegion3D" type="NavigationRegion3D" parent="."]
@@ -41,5 +40,4 @@ hide_debug_visuals_for_all_generated_rooms = false
[node name="EnemyDatabase" parent="." instance=ExtResource("12_aw26s")]
unique_name_in_owner = true
EnemyList = Array[PackedScene]([ExtResource("13_kwaga"), ExtResource("14_gkkr3"), ExtResource("15_kwaga")])
SpawnRate = PackedFloat32Array(1, 1, 10)
EnemyList = Array[PackedScene]([ExtResource("13_kwaga"), ExtResource("14_gkkr3")])