Add more floors, light refactoring

This commit is contained in:
2025-02-12 00:49:16 -08:00
parent 9352e4c0fd
commit a1c66df038
31 changed files with 422 additions and 186 deletions

View File

@@ -63,9 +63,9 @@ public partial class ThrowableItem : Node3D, IUsableItem
public void Use()
{
if (_throwableItemStats.HealHPAmount > 0)
Game.HealHP(_throwableItemStats.HealHPAmount);
Player.HealHP(_throwableItemStats.HealHPAmount);
if (_throwableItemStats.HealVTAmount > 0)
Game.HealVT(_throwableItemStats.HealVTAmount);
Player.HealVT(_throwableItemStats.HealVTAmount);
if (_throwableItemStats.UsableItemTags.Contains(UsableItemTag.DoubleEXP))
Game.DoubleEXP(TimeSpan.FromSeconds(30));