Area 2 all rooms preliminary lighting setup, a few with unapplied scale but maybe fine.

This commit is contained in:
Pal
2025-10-07 21:38:27 -07:00
parent 4c5281c852
commit 9ed5f8600c
43 changed files with 3963 additions and 1195 deletions
@@ -256,7 +256,6 @@ shape = SubResource("BoxShape3D_2nfuf")
[node name="Minimap" type="MeshInstance3D" parent="Minimap"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1)
visible = false
layers = 2
mesh = SubResource("PlaneMesh_44h5a")
skeleton = NodePath("")
@@ -271,7 +270,7 @@ process_material = SubResource("ParticleProcessMaterial_iskcw")
draw_pass_1 = SubResource("QuadMesh_0ydkh")
[node name="OmniLight3D" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -15.4526, 3.48991, 26.2586)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -15.4526, 4.83975, 26.2586)
light_color = Color(0.939964, 0.858607, 0.64025, 1)
light_energy = 4.956
light_specular = 0.0
@@ -280,7 +279,7 @@ omni_range = 20.0
omni_attenuation = 1.231
[node name="OmniLight3D2" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 15.0944, 3.48784, 26.2237)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 15.0944, 4.97055, 26.2237)
light_color = Color(0.939964, 0.858607, 0.64025, 1)
light_energy = 4.956
light_specular = 0.0
@@ -316,7 +315,7 @@ omni_range = 20.0
omni_attenuation = 1.231
[node name="OmniLight3D4" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 15.0944, 3.48784, -24.361)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 15.0944, 5.00923, -24.361)
light_color = Color(0.939964, 0.858607, 0.64025, 1)
light_energy = 4.956
light_specular = 0.0
@@ -327,6 +326,7 @@ omni_attenuation = 1.231
[node name="SpotLight3D" type="SpotLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 6, -10)
light_energy = 10.618
shadow_enabled = true
spot_range = 12.0
spot_attenuation = 0.65
spot_angle = 38.9975
@@ -334,6 +334,7 @@ spot_angle = 38.9975
[node name="SpotLight3D2" type="SpotLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 7, 11)
light_energy = 10.618
shadow_enabled = true
spot_range = 12.0
spot_attenuation = 0.65
spot_angle = 38.9975
@@ -348,10 +349,12 @@ size = Vector3(6, 5, 8)
[node name="OmniLight3D7" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4, -10)
shadow_enabled = true
omni_range = 3.747
omni_attenuation = -0.85
[node name="OmniLight3D8" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4, 10.1454)
shadow_enabled = true
omni_range = 3.747
omni_attenuation = -0.85