Area 2 all rooms preliminary lighting setup, a few with unapplied scale but maybe fine.

This commit is contained in:
Pal
2025-10-07 21:38:27 -07:00
parent 4c5281c852
commit 9ed5f8600c
43 changed files with 3963 additions and 1195 deletions

View File

@@ -198,24 +198,24 @@ process_material = SubResource("ParticleProcessMaterial_s7fpw")
draw_pass_1 = SubResource("QuadMesh_nopim")
[node name="OmniLight3D" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.2159, 6.1146, -0.382709)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10.2159, 9.44069, -0.382709)
light_energy = 5.0
shadow_enabled = true
omni_range = 18.0
omni_range = 26.443
omni_attenuation = 1.781
[node name="OmniLight3D3" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.86789, 6.1146, -0.382709)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.86789, 9.44069, -0.382709)
light_energy = 6.665
shadow_enabled = true
shadow_blur = 10.0
omni_range = 18.0
omni_range = 26.443
omni_attenuation = 1.781
[node name="OmniLight3D2" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.98437, 6.1146, -0.382709)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.98437, 9.44069, -0.382709)
light_energy = 6.48
shadow_enabled = true
shadow_blur = 10.0
omni_range = 18.0
omni_range = 26.443
omni_attenuation = 1.781