Bug fixes, EX-stage visual tighten up

This commit is contained in:
Pal
2026-05-01 17:43:11 -07:00
parent b66d631bc5
commit 9e7678ce2a
93 changed files with 3689 additions and 1397 deletions

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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 33.583, -0.46095, -0.0630896)
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 34.1529, -0.46095, -0.0630913)
shape = SubResource("BoxShape3D_4yya2")
[node name="NPCs" type="Node3D" parent="."]
@@ -1155,3 +1169,9 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -32.4542, 0.622075, 5.49706)
[node name="SteleF3" parent="NPCs" instance=ExtResource("13_5o7ke")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -32.4542, 0.622075, -4.79838)
[node name="webway" type="MeshInstance3D" parent="."]
transform = Transform3D(0.765, 0, 0, 0, 0.765, 0, 0, 0, 0.765, 0.637109, 3.4635, 33.5474)
material_override = SubResource("ShaderMaterial_bfmrj")
mesh = SubResource("QuadMesh_ps4y4")
skeleton = NodePath("../..")

View File

@@ -3,7 +3,7 @@
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@@ -13,8 +13,8 @@ generator_parameters={
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dest_files=["res://.godot/imported/A2-Puer_AREA_2_MAIN_222STONE.png-992459ef9849c39922a9b9e0c7774a4a.ctex"]
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@@ -13,8 +13,8 @@ generator_parameters={
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dest_files=["res://.godot/imported/A2-Puer_AREA_2_MAIN_STONE.png-2267bd7e464cdc2e03c8954de01941bf.ctex"]
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@@ -13,8 +13,8 @@ generator_parameters={
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@@ -13,8 +13,8 @@ generator_parameters={
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dest_files=["res://.godot/imported/A2-Puer_GREENBIT.png-40a9ca6a0efc569a5f329f19b3c3e572.ctex"]
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@@ -13,8 +13,8 @@ generator_parameters={
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dest_files=["res://.godot/imported/A2-Puer_M13_14.png-e781478f15895763a566a64ff37db311.ctex"]
source_file="res://src/map/dungeon/models/Area 2/Puer/a2-puer_M13_14.png"
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@@ -13,8 +13,8 @@ generator_parameters={
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dest_files=["res://.godot/imported/A2-Puer_M13_49.png-44faadb5ae300e9ecea145cfe1949536.ctex"]
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@@ -13,8 +13,8 @@ generator_parameters={
[deps]
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dest_files=["res://.godot/imported/A2-Puer_RUBBLE_1.png-72d7ff861d1df58d800502546da8d607.ctex"]
source_file="res://src/map/dungeon/models/Area 2/Puer/a2-puer_RUBBLE_1.png"
dest_files=["res://.godot/imported/a2-puer_RUBBLE_1.png-c7185e2aad2613007d1951f1515ef882.ctex"]
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@@ -13,8 +13,8 @@ generator_parameters={
[deps]
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dest_files=["res://.godot/imported/A2-Puer_STUCCO_DECAL_BIG.png-015d9f8dd06372231a1f422979d3604e.ctex"]
source_file="res://src/map/dungeon/models/Area 2/Puer/a2-puer_STUCCO_DECAL_BIG.png"
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@@ -13,8 +13,8 @@ generator_parameters={
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dest_files=["res://.godot/imported/A2-Puer_Tile 4.png-0cfd085ec5fcea35eb2d1373e4717f77.ctex"]
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@@ -13,8 +13,8 @@ generator_parameters={
[deps]
source_file="res://src/map/dungeon/models/Area 2/Puer/A2-Puer_imag2esnormal.jpg"
dest_files=["res://.godot/imported/A2-Puer_imag2esnormal.jpg-be023c8af9ff59eedfb3ede232c75195.ctex"]
source_file="res://src/map/dungeon/models/Area 2/Puer/a2-puer_imag2esnormal.jpg"
dest_files=["res://.godot/imported/a2-puer_imag2esnormal.jpg-d6e063b2785344af34fa3bb45d47aa2f.ctex"]
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importer="texture"
type="CompressedTexture2D"
uid="uid://b25r6gysyhu3e"
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path="res://.godot/imported/a2-puer_inner_rock2.png-943622742770f7b55d1e40645d07d057.ctex"
metadata={
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@@ -13,8 +13,8 @@ generator_parameters={
[deps]
source_file="res://src/map/dungeon/models/Area 2/Puer/A2-Puer_inner_rock2.png"
dest_files=["res://.godot/imported/A2-Puer_inner_rock2.png-7c99975de214e5dddd3507f87212b910.ctex"]
source_file="res://src/map/dungeon/models/Area 2/Puer/a2-puer_inner_rock2.png"
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@@ -13,8 +13,8 @@ generator_parameters={
[deps]
source_file="res://src/map/dungeon/models/Area 2/Puer/A2-Puer_lime_hand_relief.png"
dest_files=["res://.godot/imported/A2-Puer_lime_hand_relief.png-825857ea33249fe0361c829ba37bbfdb.ctex"]
source_file="res://src/map/dungeon/models/Area 2/Puer/a2-puer_lime_hand_relief.png"
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@@ -13,8 +13,8 @@ generator_parameters={
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dest_files=["res://.godot/imported/A2-Puer_mother_GREEN.png-ba1f3d21981ed19fc5cc87868e04808c.ctex"]
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@@ -3,7 +3,7 @@
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@@ -13,8 +13,8 @@ generator_parameters={
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dest_files=["res://.godot/imported/A2-Puer_swirled_column _AREA222.png-4842b180cffdbc0274ecb9cbbbbc8221.ctex"]
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@@ -0,0 +1,37 @@
[remap]
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type="PackedScene"
uid="uid://ccyw0c2qrfn1b"
path="res://.godot/imported/Erroneous Grass Section.glb-2aed6f56eb701923e0cf21e3c80db17e.scn"
[deps]
source_file="res://src/map/dungeon/models/Special Floors & Rooms/EX-Grassy/Erroneous Grass Section.glb"
dest_files=["res://.godot/imported/Erroneous Grass Section.glb-2aed6f56eb701923e0cf21e3c80db17e.scn"]
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nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
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View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=82 format=4 uid="uid://dn5546yqyntfr"]
[gd_scene load_steps=83 format=4 uid="uid://dn5546yqyntfr"]
[ext_resource type="Script" uid="uid://bccyfmj8ikewh" path="res://src/map/dungeon/code/SpecialRoom.cs" id="1_7rwa4"]
[ext_resource type="Shader" uid="uid://cntrajooialrn" path="res://src/map/map shaders/DemonWall Wave.gdshader" id="2_7rwa4"]
@@ -26,6 +26,7 @@
[ext_resource type="Texture2D" uid="uid://b2rw3aicaiyej" path="res://src/map/dungeon/models/Area 1/Hand/A1-Hand_SA115-SMALL.jpg" id="24_mc2uc"]
[ext_resource type="PackedScene" uid="uid://dp3mbo0pqgrrb" path="res://src/item_rescue/ItemRescue.tscn" id="24_x7lek"]
[ext_resource type="Texture2D" uid="uid://64kdptf7d6op" path="res://src/map/dungeon/models/Area 1/Hand/A1-Hand_starsigns.png" id="25_eiu2t"]
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[ext_resource type="Texture2D" uid="uid://dw50ys561j8no" path="res://src/map/assets/DUST_1.png" id="29_1kxhq"]
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@@ -1082,3 +1083,6 @@ draw_pass_1 = SubResource("QuadMesh_s0dni")
[node name="Pipe Throb" type="AudioStreamPlayer3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.40079, 0, 6.54183)
stream = ExtResource("28_kbwvc")
autoplay = true
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View File

@@ -1726,7 +1726,7 @@ mesh = SubResource("PlaneMesh_4l7hs")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.46673, 0)
[node name="Gesthemii" parent="NPC" instance=ExtResource("29_43nhx")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0197773, -0.817697, 3.52021)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.36627, -0.817697, 3.52021)
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View File

@@ -1344,8 +1344,8 @@ process_material = SubResource("ParticleProcessMaterial_63u6y")
draw_pass_1 = SubResource("QuadMesh_fwdls")
[node name="FogVolume" type="FogVolume" parent="VFX"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -12.6989)
size = Vector3(30.7642, 10.3584, 24.915)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0644741, 7.34628, -2.68554)
size = Vector3(6.65347, 4.33984, 9.62774)
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View File

@@ -1,5 +1,6 @@
shader_type spatial;
render_mode unshaded, fog_disabled;
render_mode unshaded;
render_mode depth_draw_always;
// Noise textures for bubble field and haze effect
group_uniforms noise_textures;

View File

@@ -0,0 +1,41 @@
shader_type spatial;
render_mode cull_disabled;
render_mode depth_draw_always;
uniform sampler2D screen_texture : hint_screen_texture, source_color, repeat_disable;
uniform sampler2D normal_map_texture : hint_normal;
uniform vec3 water_color : source_color = vec3(0.0625, 0.1992, 0.3594);
uniform float index_of_refraction = 1.333;
// Returns 1.0 if we can see above the water, 0.0 otherwise
float snells_window(vec3 normal, vec3 view, float ior) {
float cos_theta = dot(normal, view);
return step(sqrt(1.0 - cos_theta * cos_theta) * ior, 1.0);
}
void fragment() {
ROUGHNESS = 0.0;
// Basic waves
float time = TIME * 0.05;
vec3 normal_sample_1 = texture(normal_map_texture, UV + vec2(-1, 1) * time).xyz * 2.0 - 1.0;
vec3 normal_sample_2 = texture(normal_map_texture, -UV + vec2(0, 1) * time).xyz * 2.0 - 1.0;
vec3 normal_map = vec3(normal_sample_1.xy + normal_sample_2.xy, 0.0);
// Set NORMAL directly since we need to use it later
NORMAL_MAP_DEPTH = 1.0;
normal_map.z = sqrt(max(0.0, 1.0 - dot(normal_map.xy, normal_map.xy)));
NORMAL = normalize(mix(NORMAL, TANGENT * normal_map.x + BINORMAL * normal_map.y + NORMAL * normal_map.z, NORMAL_MAP_DEPTH));
// Screen distortion
vec2 distorted_uv = SCREEN_UV - normal_map.xy * 2.0 / length(VERTEX);
ALBEDO = texture(screen_texture, distorted_uv).rgb;
// Apply Snell's window mask to water surface when viewed from below
if(!FRONT_FACING) {
float mask = snells_window(NORMAL, VIEW, index_of_refraction);
ALBEDO = mix(water_color, ALBEDO, mask);
RADIANCE = vec4(vec3(0.0), mask);
IRRADIANCE = vec4(vec3(1.0), mask);
}
}

View File

@@ -0,0 +1 @@
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View File

@@ -0,0 +1,34 @@
shader_type spatial;
render_mode depth_draw_always;
uniform vec4 hologram_color = vec4(0.0, 0.6, 1.0, 1.0);
uniform float transparency : hint_range(0.0, 1.0) = 0.6;
uniform float glitch_strength : hint_range(0.0, 1.0) = 0.3;
uniform float glow_intensity : hint_range(0.0, 1.0) = 0.4;
uniform float time_factor : hint_range(0.0, 10.0) = 1.0;
uniform sampler2D texture_sampler;
uniform float noise_amount : hint_range(0.0, 1.0) = 0.05;
uniform float vertical_shift_speed : hint_range(-1.0, 1.0) = 0.1;
float random_noise(vec2 uv) {
return fract(sin(dot(uv, vec2(12.9898, 78.233))) * 43758.5453);
}
void fragment() {
vec2 uv = FRAGCOORD.xy / VIEWPORT_SIZE.xy;
uv.y += TIME * vertical_shift_speed;
float noise = random_noise(uv + TIME * 0.1);
uv.x += noise * glitch_strength * 0.05;
float glitch = sin(uv.x * 10.0 + TIME * time_factor) * glitch_strength;
uv.x += glitch * 0.05;
float glow = sin(TIME * 2.0) * glow_intensity;
vec4 color = texture(texture_sampler, uv);
color.rgb += glow * hologram_color.rgb * 0.5;
color.r += sin(TIME + uv.y * 3.0) * 0.1 * glitch_strength;
color.g += cos(TIME + uv.x * 2.0) * 0.1 * glitch_strength;
color.rgb *= hologram_color.rgb;
color.a *= transparency;
color.rgb += random_noise(uv) * noise_amount;
ALBEDO = color.rgb;
ALPHA = color.a;
}

View File

@@ -0,0 +1 @@
uid://csggokw7xedso

View File

@@ -48,7 +48,6 @@ Dialogue = ExtResource("2_xassj")
[node name="AnimatedSprite3D" type="AnimatedSprite3D" parent="."]
billboard = 2
shaded = true
texture_filter = 1
sprite_frames = SubResource("SpriteFrames_yguia")
autoplay = "default"

View File

@@ -62,6 +62,8 @@ radius = 5.81592
transform = Transform3D(0.685, 0, 0, 0, 0.685, 0, 0, 0, 0.685, -0.00583601, 0.801501, -0.00199866)
billboard = 2
shaded = true
texture_filter = 0
render_priority = 1
sprite_frames = SubResource("SpriteFrames_1bg82")
autoplay = "default"

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=1855 format=3 uid="uid://cfecvvav8kkp6"]
[gd_scene load_steps=1856 format=3 uid="uid://cfecvvav8kkp6"]
[ext_resource type="Script" uid="uid://yxmiqy7i0t7r" path="res://src/player/Player.cs" id="1_xcol5"]
[ext_resource type="PackedScene" uid="uid://dqvlemme0iwa" path="res://src/camera/ShakeCamera.tscn" id="2_jtmj1"]
@@ -6,6 +6,7 @@
[ext_resource type="Texture2D" uid="uid://c4ps26w7h3vpq" path="res://src/minimap/textures/player_map_icon.png" id="4_3ojaj"]
[ext_resource type="Shader" uid="uid://dfk3eps71yyyl" path="res://src/player/InvertColors.gdshader" id="4_v5qoq"]
[ext_resource type="Texture2D" uid="uid://ddmjhevb5ksl" path="res://src/vfx/Items Etc/geomantic_reactor_AIR.png" id="5_bngr8"]
[ext_resource type="AudioStream" uid="uid://dl6svxp5ow2vk" path="res://src/audio/sfx/player_death_1.ogg" id="6_3lbfl"]
[ext_resource type="AudioStream" uid="uid://bsprdc3ka6am0" path="res://src/audio/sfx/player_steps_concrete.ogg" id="6_v7rlw"]
[ext_resource type="Texture2D" uid="uid://jgfksn01g0ht" path="res://src/vfx/Items Etc/salmon/salmon001.png" id="7_rmwaq"]
[ext_resource type="AudioStream" uid="uid://cth2xgoqhdf0m" path="res://src/audio/sfx/player_hit_wall.ogg" id="8_ajbah"]
@@ -1336,7 +1337,7 @@ tracks/1/keys = {
[sub_resource type="Animation" id="Animation_es4xk"]
resource_name = "death"
length = 2.5
length = 4.83334
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
@@ -1397,6 +1398,21 @@ tracks/4/keys = {
"update": 0,
"values": [Vector3(1, 1, 1), Vector3(1, 1, 0)]
}
tracks/5/type = "audio"
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/path = NodePath("../Misc")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/keys = {
"clips": [{
"end_offset": 0.0,
"start_offset": 0.0,
"stream": ExtResource("6_3lbfl")
}],
"times": PackedFloat32Array(0)
}
tracks/5/use_blend = true
[sub_resource type="Animation" id="Animation_wvcio"]
resource_name = "jump_scare"
@@ -12992,6 +13008,8 @@ unique_name_in_owner = true
process_mode = 3
bus = &"SFX"
[node name="Misc" type="AudioStreamPlayer" parent="."]
[node name="WalkSFX" type="AudioStreamPlayer3D" parent="."]
unique_name_in_owner = true
stream = ExtResource("6_v7rlw")