Bug fixes, EX-stage visual tighten up

This commit is contained in:
Pal
2026-05-01 17:43:11 -07:00
parent b66d631bc5
commit 9e7678ce2a
93 changed files with 3689 additions and 1397 deletions

View File

@@ -1344,8 +1344,8 @@ process_material = SubResource("ParticleProcessMaterial_63u6y")
draw_pass_1 = SubResource("QuadMesh_fwdls")
[node name="FogVolume" type="FogVolume" parent="VFX"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -12.6989)
size = Vector3(30.7642, 10.3584, 24.915)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0644741, 7.34628, -2.68554)
size = Vector3(6.65347, 4.33984, 9.62774)
[node name="AnimationPlayer" type="AnimationPlayer" parent="VFX"]
root_node = NodePath("../Flame1")