Mystery item implementation

This commit is contained in:
2025-03-26 23:13:01 -07:00
parent 114ff35630
commit 9d3621dd2c
58 changed files with 860 additions and 309 deletions

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@@ -23,9 +23,12 @@ public partial class Armor : EquipableItem
public override float ThrowSpeed => Stats.ThrowSpeed;
public int Defense => Stats.Defense;
public int Defense => Stats.Defense + _bonusDefense;
public void IncreaseArmorDefense(int bonus) => Stats.Defense += bonus;
[Save("armor_bonus_defense")]
private int _bonusDefense { get; set; } = 0;
public void IncreaseArmorDefense(int bonus) => _bonusDefense += bonus;
public override ItemTag ItemTag => Stats.ItemTag;