Fix up projectiles

This commit is contained in:
2026-02-24 12:28:01 -08:00
parent 846c8a4c59
commit 9d18bbb349
23 changed files with 261 additions and 210 deletions

View File

@@ -94,10 +94,10 @@ public partial class Player : CharacterBody3D, IPlayer, IProvide<IPlayer>
[Node] private ShakeCamera _camera3D { get; set; } = default!;
[Node] private Projectile FireReactor { get; set; } = default!;
[Node] private Projectile AirReactor { get; set; } = default!;
[Node] private Projectile WaterReactor { get; set; } = default!;
[Node] private Projectile PersuaderBullet { get; set; } = default!;
[Node] private PlayerProjectile FireReactor { get; set; } = default!;
[Node] private PlayerProjectile AirReactor { get; set; } = default!;
[Node] private PlayerProjectile WaterReactor { get; set; } = default!;
[Node] private PlayerProjectile PersuaderBullet { get; set; } = default!;
[Node] private Sprite2D PersuaderCrosshair { get; set; } = default!;
#endregion