Fix up projectiles
This commit is contained in:
@@ -16,6 +16,11 @@ public partial class Weapon : Node3D, IWeapon
|
||||
|
||||
public SoundEffect SoundEffect => Stats.SoundEffect;
|
||||
|
||||
public Weapon()
|
||||
{
|
||||
Init();
|
||||
}
|
||||
|
||||
public override void _Ready()
|
||||
{
|
||||
Init();
|
||||
|
||||
Reference in New Issue
Block a user