Planter enemy added + Devic Balance
This commit is contained in:
155
Zennysoft.Game.Ma/src/map/dungeon/floors/EX/Grassland.tscn
Normal file
155
Zennysoft.Game.Ma/src/map/dungeon/floors/EX/Grassland.tscn
Normal file
File diff suppressed because one or more lines are too long
214
Zennysoft.Game.Ma/src/map/dungeon/floors/EX/Platform.tscn
Normal file
214
Zennysoft.Game.Ma/src/map/dungeon/floors/EX/Platform.tscn
Normal file
File diff suppressed because one or more lines are too long
138
Zennysoft.Game.Ma/src/map/dungeon/floors/EX/Unclear.tscn
Normal file
138
Zennysoft.Game.Ma/src/map/dungeon/floors/EX/Unclear.tscn
Normal file
File diff suppressed because one or more lines are too long
@@ -43,22 +43,25 @@ shader_parameter/overwritten_time = 0.0
|
||||
sky_material = SubResource("ShaderMaterial_ff4sn")
|
||||
|
||||
[sub_resource type="Environment" id="Environment_av0xc"]
|
||||
background_mode = 2
|
||||
background_color = Color(1, 1, 1, 1)
|
||||
background_energy_multiplier = 0.33
|
||||
background_energy_multiplier = 1.46
|
||||
sky = SubResource("Sky_8t74b")
|
||||
ambient_light_source = 1
|
||||
ambient_light_color = Color(1, 1, 1, 1)
|
||||
ambient_light_energy = 0.0
|
||||
reflected_light_source = 1
|
||||
sdfgi_enabled = true
|
||||
glow_enabled = true
|
||||
glow_strength = 0.37
|
||||
glow_strength = 0.21
|
||||
glow_bloom = 1.0
|
||||
glow_blend_mode = 0
|
||||
fog_light_color = Color(0.450392, 0.484773, 0.538807, 1)
|
||||
fog_light_energy = 0.0
|
||||
fog_density = 0.0
|
||||
volumetric_fog_albedo = Color(0, 0, 0, 1)
|
||||
volumetric_fog_enabled = true
|
||||
volumetric_fog_density = 0.02
|
||||
volumetric_fog_albedo = Color(0.881937, 0.881937, 0.881937, 1)
|
||||
volumetric_fog_emission = Color(1, 1, 1, 1)
|
||||
|
||||
[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_qvgr0"]
|
||||
dof_blur_far_enabled = true
|
||||
@@ -107,12 +110,12 @@ shadow_mesh = SubResource("ArrayMesh_bcnkc")
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_78dse"]
|
||||
render_priority = 0
|
||||
shader = ExtResource("4_4aa25")
|
||||
shader_parameter/albedo = Color(4.52429e-06, 0.599792, 0.83457, 1)
|
||||
shader_parameter/albedo = Color(1, 1, 1, 1)
|
||||
shader_parameter/roughness = 0.15
|
||||
shader_parameter/refraction = 0.5
|
||||
shader_parameter/refraction_texture_channel = Vector4(1, 0, 0, 0)
|
||||
shader_parameter/normal_strength = 0.0
|
||||
shader_parameter/edge_color = Color(0, 0.645, 0.86, 0.72549)
|
||||
shader_parameter/edge_color = Color(0, 0, 0, 0.72549)
|
||||
shader_parameter/surface_contribution = 1.285
|
||||
shader_parameter/specular_contribution = 0.025
|
||||
shader_parameter/refraction_contribution = 1.0
|
||||
@@ -233,8 +236,8 @@ shader_parameter/sampler1speed = Vector2(0.02, 0)
|
||||
shader_parameter/sampler2speed = Vector2(0, 0.02)
|
||||
shader_parameter/albedo = Color(0.907416, 0, 0.173085, 1)
|
||||
shader_parameter/time_scale = 0.1
|
||||
shader_parameter/alpha = 0.8
|
||||
shader_parameter/refraction_strength = 0.5
|
||||
shader_parameter/alpha = 0.94
|
||||
shader_parameter/refraction_strength = 1.397
|
||||
shader_parameter/is_depth_based = false
|
||||
|
||||
[sub_resource type="BoxMesh" id="BoxMesh_r5v8j"]
|
||||
@@ -305,7 +308,7 @@ camera_attributes = SubResource("CameraAttributesPractical_qvgr0")
|
||||
transform = Transform3D(1, 0, 0, 0, 0.161604, -0.986856, 0, 0.986856, 0.161604, 0, 0, 0)
|
||||
|
||||
[node name="DirectionalLight3D2" type="DirectionalLight3D" parent="WorldEnvironment"]
|
||||
transform = Transform3D(0.844328, -0.262224, -0.467278, 0, -0.872069, 0.489383, -0.535827, -0.413199, -0.736312, 0, 0, 0)
|
||||
transform = Transform3D(0.844328, -0.262224, -0.467278, 0, -0.872069, 0.489382, -0.535827, -0.413199, -0.736312, 0, 12.8001, 0)
|
||||
|
||||
[node name="Model" type="Node3D" parent="."]
|
||||
|
||||
@@ -313,7 +316,7 @@ transform = Transform3D(0.844328, -0.262224, -0.467278, 0, -0.872069, 0.489383,
|
||||
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -1.64844, -0.953783, 10.3735)
|
||||
|
||||
[node name="Cube" type="MeshInstance3D" parent="Model/spacestairs"]
|
||||
transform = Transform3D(2.21576, 0, 0, 0, 0.293872, 0, 0, 0, 1, 0, 0, 0)
|
||||
transform = Transform3D(6.746, 0, 0, 0, 0.895, 0, 0, 0, 3.044, 9.53674e-07, 0, -12.0979)
|
||||
mesh = SubResource("ArrayMesh_1bmhr")
|
||||
skeleton = NodePath("")
|
||||
surface_material_override/0 = SubResource("ShaderMaterial_78dse")
|
||||
@@ -385,7 +388,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.87173, -1.37707, 75.3399)
|
||||
[node name="Minimap" type="Node3D" parent="."]
|
||||
|
||||
[node name="Guidance Mapped" type="Node3D" parent="."]
|
||||
transform = Transform3D(-12.5186, 0, 0.40063, 0, 12.525, 0, -0.40063, 0, -12.5186, -58.3144, -68.6147, -113.04)
|
||||
transform = Transform3D(1.08327, 0.160451, 0.298349, -0.0286659, 1.03944, -0.454928, -0.337542, 0.426657, 0.996119, 2.61352, 0.102925, -23.7886)
|
||||
|
||||
[node name="Cube_003" type="MeshInstance3D" parent="Guidance Mapped"]
|
||||
transform = Transform3D(0.119925, 0.0544736, -0.0357153, 0.00949702, -0.0886514, -0.103323, -0.064442, 0.0883094, -0.0816926, -9.24498, 3.16551, -4.33324)
|
||||
@@ -402,8 +405,7 @@ surface_material_override/0 = SubResource("StandardMaterial3D_lspek")
|
||||
[node name="Floor - ALT Goddess of Guidance mirrored" type="Node3D" parent="."]
|
||||
|
||||
[node name="Water Plane" type="MeshInstance3D" parent="."]
|
||||
transform = Transform3D(9000, 0, 0, 0, 9000, 0, 0, 0, 9000, 0, -341.543, 0)
|
||||
visible = false
|
||||
transform = Transform3D(9000, 0, 0, 0, 9000, 0, 0, 0, 9000, 0, -1.19166, 0)
|
||||
mesh = SubResource("PlaneMesh_slalf")
|
||||
skeleton = NodePath("../Model/GoG Room mirrored")
|
||||
surface_material_override/0 = SubResource("ShaderMaterial_ym6gt")
|
||||
|
||||
Binary file not shown.
@@ -0,0 +1,37 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://omivkcmp7slf"
|
||||
path="res://.godot/imported/space platform applied.glb-b6a6b316e5646281a3a0b3f62a34061c.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/map/dungeon/models/Special Floors & Rooms/EX Assetts/space platform applied.glb"
|
||||
dest_files=["res://.godot/imported/space platform applied.glb-b6a6b316e5646281a3a0b3f62a34061c.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
nodes/use_node_type_suffixes=true
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
_subresources={}
|
||||
gltf/naming_version=1
|
||||
gltf/embedded_image_handling=1
|
||||
Reference in New Issue
Block a user