Add weapon textures, refactor item spawning
This commit is contained in:
@@ -1,6 +1,6 @@
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[gd_resource type="Resource" script_class="WeaponInfo" load_steps=3 format=3 uid="uid://c1bg0o7nmu2xw"]
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[ext_resource type="Texture2D" uid="uid://wd6jh5q51e4k" path="res://src/items/weapons/models/sword.png" id="1_4hugd"]
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[ext_resource type="Texture2D" uid="uid://cil3xe3jq82r6" path="res://src/items/weapons/textures/JIBLETT.PNG" id="1_ifm43"]
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[ext_resource type="Script" path="res://src/items/weapons/WeaponInfo.cs" id="1_re512"]
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[resource]
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@@ -13,7 +13,7 @@ AeolicDamageBonus = 0.0
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BaseHydricDamageBonus = 0.0
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IgneousDamageBonus = 0.0
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FerrumDamageBonus = 0.0
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WeaponTags = Array[int]([])
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WeaponTags = []
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Name = "Jiblett"
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Description = ""
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Texture = ExtResource("1_4hugd")
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Texture = ExtResource("1_ifm43")
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@@ -1,7 +1,7 @@
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[gd_resource type="Resource" script_class="WeaponInfo" load_steps=3 format=3 uid="uid://db075qhmlmrcu"]
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[ext_resource type="Texture2D" uid="uid://wd6jh5q51e4k" path="res://src/items/weapons/models/sword.png" id="1_35u6c"]
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[ext_resource type="Script" path="res://src/items/weapons/WeaponInfo.cs" id="1_kbje7"]
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[ext_resource type="Texture2D" uid="uid://bkntmni5jxfpk" path="res://src/items/weapons/textures/KUBEL.PNG" id="1_kwtbu"]
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[resource]
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script = ExtResource("1_kbje7")
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@@ -13,7 +13,7 @@ AeolicDamageBonus = 0.0
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BaseHydricDamageBonus = 0.0
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IgneousDamageBonus = 0.0
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FerrumDamageBonus = 0.0
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WeaponTags = Array[int]([])
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WeaponTags = []
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Name = "Kubel"
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Description = ""
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Texture = ExtResource("1_35u6c")
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Texture = ExtResource("1_kwtbu")
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@@ -1,6 +1,6 @@
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[gd_resource type="Resource" script_class="WeaponInfo" load_steps=3 format=3 uid="uid://cfr100khjkloh"]
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[ext_resource type="Texture2D" uid="uid://wd6jh5q51e4k" path="res://src/items/weapons/models/sword.png" id="1_rcmir"]
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[ext_resource type="Texture2D" uid="uid://blq3nnyostunl" path="res://src/items/weapons/textures/LOVE JUDGEMENT.PNG" id="1_ivlxj"]
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[ext_resource type="Script" path="res://src/items/weapons/WeaponInfo.cs" id="1_vroib"]
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[resource]
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@@ -13,7 +13,7 @@ AeolicDamageBonus = 25.0
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BaseHydricDamageBonus = 0.0
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IgneousDamageBonus = 0.0
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FerrumDamageBonus = 0.0
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WeaponTags = Array[int]([])
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WeaponTags = []
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Name = "Love Judgement"
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Description = "A mace only wieldable by the strong of heart."
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Texture = ExtResource("1_rcmir")
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Texture = ExtResource("1_ivlxj")
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@@ -1,6 +1,6 @@
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[gd_resource type="Resource" script_class="WeaponInfo" load_steps=3 format=3 uid="uid://ckj1m4iv4m02r"]
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[ext_resource type="Texture2D" uid="uid://wd6jh5q51e4k" path="res://src/items/weapons/models/sword.png" id="1_ccrtk"]
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[ext_resource type="Texture2D" uid="uid://740syoj0w14p" path="res://src/items/weapons/textures/PALM OF HEAVEN.PNG" id="1_hi6xm"]
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[ext_resource type="Script" path="res://src/items/weapons/WeaponInfo.cs" id="1_pwwg7"]
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[resource]
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@@ -13,7 +13,7 @@ AeolicDamageBonus = 0.0
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BaseHydricDamageBonus = 0.0
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IgneousDamageBonus = 0.0
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FerrumDamageBonus = 0.0
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WeaponTags = Array[int]([3])
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WeaponTags = [3]
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Name = "Palm of Heaven"
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Description = "Very Powerful. Breaks upon leaving the floor."
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Texture = ExtResource("1_ccrtk")
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Texture = ExtResource("1_hi6xm")
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@@ -1,6 +1,6 @@
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[gd_resource type="Resource" script_class="WeaponInfo" load_steps=3 format=3 uid="uid://gebgo2x6nr3t"]
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[ext_resource type="Texture2D" uid="uid://wd6jh5q51e4k" path="res://src/items/weapons/models/sword.png" id="1_3aw6j"]
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[ext_resource type="Texture2D" uid="uid://b8c7kd436tg4" path="res://src/items/weapons/textures/RONDO.PNG" id="1_cvwbh"]
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[ext_resource type="Script" path="res://src/items/weapons/WeaponInfo.cs" id="1_xfb0x"]
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[resource]
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@@ -13,7 +13,7 @@ AeolicDamageBonus = 0.0
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BaseHydricDamageBonus = 0.0
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IgneousDamageBonus = 0.0
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FerrumDamageBonus = 0.0
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WeaponTags = Array[int]([1])
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WeaponTags = [1]
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Name = "Rondo"
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Description = "An eastern blade outside of time and reproach."
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Texture = ExtResource("1_3aw6j")
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Texture = ExtResource("1_cvwbh")
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@@ -1,7 +1,7 @@
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[gd_resource type="Resource" script_class="WeaponInfo" load_steps=3 format=3 uid="uid://b7xr0l4a8g1gk"]
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[ext_resource type="Texture2D" uid="uid://wd6jh5q51e4k" path="res://src/items/weapons/models/sword.png" id="1_8htja"]
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[ext_resource type="Script" path="res://src/items/weapons/WeaponInfo.cs" id="1_40b5j"]
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[ext_resource type="Texture2D" uid="uid://b1qbho30vnuxf" path="res://src/items/weapons/textures/sealing rod.PNG" id="1_wiylj"]
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[resource]
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script = ExtResource("1_40b5j")
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@@ -13,9 +13,9 @@ AeolicDamageBonus = 0.0
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BaseHydricDamageBonus = 0.0
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IgneousDamageBonus = 0.0
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FerrumDamageBonus = 0.0
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WeaponTags = Array[int]([])
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Texture = ExtResource("1_8htja")
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WeaponTags = []
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Name = "Sealing Rod"
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Description = "A wand fitted with charms said to cleanse and purify that which belongs to other worlds.
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It's unaligned nature has the power to balance all that it comes into contact with, should the wielder have the will."
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Texture = ExtResource("1_wiylj")
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@@ -1,7 +1,7 @@
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[gd_resource type="Resource" script_class="WeaponInfo" load_steps=3 format=3 uid="uid://bpdbuf0k0exb5"]
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[ext_resource type="Script" path="res://src/items/weapons/WeaponInfo.cs" id="1_cik6n"]
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[ext_resource type="Texture2D" uid="uid://wd6jh5q51e4k" path="res://src/items/weapons/models/sword.png" id="1_qxt4y"]
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[ext_resource type="Texture2D" uid="uid://cvtcsi2sagfwm" path="res://src/items/weapons/textures/SWAN SWORD.PNG" id="1_qc4eu"]
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[resource]
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script = ExtResource("1_cik6n")
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@@ -13,9 +13,9 @@ AeolicDamageBonus = 0.0
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BaseHydricDamageBonus = 0.0
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IgneousDamageBonus = 0.0
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FerrumDamageBonus = 0.0
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WeaponTags = Array[int]([1])
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WeaponTags = [1]
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Name = "Swan Sword Odette"
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Description = "Ignores Affinity.
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The blade of a thousand faced heroine."
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Texture = ExtResource("1_qxt4y")
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Texture = ExtResource("1_qc4eu")
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