Add weapon textures, refactor item spawning
@@ -15,6 +15,7 @@ collision_mask = 4
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[node name="Sprite" type="Sprite3D" parent="Pickup"]
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||||
unique_name_in_owner = true
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||||
pixel_size = 0.0003
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||||
billboard = 2
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||||
double_sided = false
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||||
alpha_cut = 1
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||||
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||||
@@ -1,6 +1,6 @@
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[gd_resource type="Resource" script_class="WeaponInfo" load_steps=3 format=3 uid="uid://c1bg0o7nmu2xw"]
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||||
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||||
[ext_resource type="Texture2D" uid="uid://wd6jh5q51e4k" path="res://src/items/weapons/models/sword.png" id="1_4hugd"]
|
||||
[ext_resource type="Texture2D" uid="uid://cil3xe3jq82r6" path="res://src/items/weapons/textures/JIBLETT.PNG" id="1_ifm43"]
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||||
[ext_resource type="Script" path="res://src/items/weapons/WeaponInfo.cs" id="1_re512"]
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||||
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||||
[resource]
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||||
@@ -13,7 +13,7 @@ AeolicDamageBonus = 0.0
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||||
BaseHydricDamageBonus = 0.0
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||||
IgneousDamageBonus = 0.0
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||||
FerrumDamageBonus = 0.0
|
||||
WeaponTags = Array[int]([])
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||||
WeaponTags = []
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||||
Name = "Jiblett"
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||||
Description = ""
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||||
Texture = ExtResource("1_4hugd")
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||||
Texture = ExtResource("1_ifm43")
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||||
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||||
@@ -1,7 +1,7 @@
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[gd_resource type="Resource" script_class="WeaponInfo" load_steps=3 format=3 uid="uid://db075qhmlmrcu"]
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||||
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||||
[ext_resource type="Texture2D" uid="uid://wd6jh5q51e4k" path="res://src/items/weapons/models/sword.png" id="1_35u6c"]
|
||||
[ext_resource type="Script" path="res://src/items/weapons/WeaponInfo.cs" id="1_kbje7"]
|
||||
[ext_resource type="Texture2D" uid="uid://bkntmni5jxfpk" path="res://src/items/weapons/textures/KUBEL.PNG" id="1_kwtbu"]
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||||
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||||
[resource]
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||||
script = ExtResource("1_kbje7")
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||||
@@ -13,7 +13,7 @@ AeolicDamageBonus = 0.0
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||||
BaseHydricDamageBonus = 0.0
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||||
IgneousDamageBonus = 0.0
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||||
FerrumDamageBonus = 0.0
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||||
WeaponTags = Array[int]([])
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WeaponTags = []
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||||
Name = "Kubel"
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||||
Description = ""
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||||
Texture = ExtResource("1_35u6c")
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||||
Texture = ExtResource("1_kwtbu")
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@@ -1,6 +1,6 @@
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[gd_resource type="Resource" script_class="WeaponInfo" load_steps=3 format=3 uid="uid://cfr100khjkloh"]
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||||
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||||
[ext_resource type="Texture2D" uid="uid://wd6jh5q51e4k" path="res://src/items/weapons/models/sword.png" id="1_rcmir"]
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||||
[ext_resource type="Texture2D" uid="uid://blq3nnyostunl" path="res://src/items/weapons/textures/LOVE JUDGEMENT.PNG" id="1_ivlxj"]
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||||
[ext_resource type="Script" path="res://src/items/weapons/WeaponInfo.cs" id="1_vroib"]
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||||
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[resource]
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||||
@@ -13,7 +13,7 @@ AeolicDamageBonus = 25.0
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||||
BaseHydricDamageBonus = 0.0
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||||
IgneousDamageBonus = 0.0
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||||
FerrumDamageBonus = 0.0
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||||
WeaponTags = Array[int]([])
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||||
WeaponTags = []
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||||
Name = "Love Judgement"
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||||
Description = "A mace only wieldable by the strong of heart."
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||||
Texture = ExtResource("1_rcmir")
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||||
Texture = ExtResource("1_ivlxj")
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||||
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||||
@@ -1,6 +1,6 @@
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||||
[gd_resource type="Resource" script_class="WeaponInfo" load_steps=3 format=3 uid="uid://ckj1m4iv4m02r"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://wd6jh5q51e4k" path="res://src/items/weapons/models/sword.png" id="1_ccrtk"]
|
||||
[ext_resource type="Texture2D" uid="uid://740syoj0w14p" path="res://src/items/weapons/textures/PALM OF HEAVEN.PNG" id="1_hi6xm"]
|
||||
[ext_resource type="Script" path="res://src/items/weapons/WeaponInfo.cs" id="1_pwwg7"]
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||||
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||||
[resource]
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||||
@@ -13,7 +13,7 @@ AeolicDamageBonus = 0.0
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||||
BaseHydricDamageBonus = 0.0
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||||
IgneousDamageBonus = 0.0
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||||
FerrumDamageBonus = 0.0
|
||||
WeaponTags = Array[int]([3])
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||||
WeaponTags = [3]
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||||
Name = "Palm of Heaven"
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||||
Description = "Very Powerful. Breaks upon leaving the floor."
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Texture = ExtResource("1_ccrtk")
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||||
Texture = ExtResource("1_hi6xm")
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@@ -1,6 +1,6 @@
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[gd_resource type="Resource" script_class="WeaponInfo" load_steps=3 format=3 uid="uid://gebgo2x6nr3t"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://wd6jh5q51e4k" path="res://src/items/weapons/models/sword.png" id="1_3aw6j"]
|
||||
[ext_resource type="Texture2D" uid="uid://b8c7kd436tg4" path="res://src/items/weapons/textures/RONDO.PNG" id="1_cvwbh"]
|
||||
[ext_resource type="Script" path="res://src/items/weapons/WeaponInfo.cs" id="1_xfb0x"]
|
||||
|
||||
[resource]
|
||||
@@ -13,7 +13,7 @@ AeolicDamageBonus = 0.0
|
||||
BaseHydricDamageBonus = 0.0
|
||||
IgneousDamageBonus = 0.0
|
||||
FerrumDamageBonus = 0.0
|
||||
WeaponTags = Array[int]([1])
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||||
WeaponTags = [1]
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||||
Name = "Rondo"
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||||
Description = "An eastern blade outside of time and reproach."
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||||
Texture = ExtResource("1_3aw6j")
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||||
Texture = ExtResource("1_cvwbh")
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@@ -1,7 +1,7 @@
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[gd_resource type="Resource" script_class="WeaponInfo" load_steps=3 format=3 uid="uid://b7xr0l4a8g1gk"]
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||||
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||||
[ext_resource type="Texture2D" uid="uid://wd6jh5q51e4k" path="res://src/items/weapons/models/sword.png" id="1_8htja"]
|
||||
[ext_resource type="Script" path="res://src/items/weapons/WeaponInfo.cs" id="1_40b5j"]
|
||||
[ext_resource type="Texture2D" uid="uid://b1qbho30vnuxf" path="res://src/items/weapons/textures/sealing rod.PNG" id="1_wiylj"]
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||||
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||||
[resource]
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||||
script = ExtResource("1_40b5j")
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||||
@@ -13,9 +13,9 @@ AeolicDamageBonus = 0.0
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||||
BaseHydricDamageBonus = 0.0
|
||||
IgneousDamageBonus = 0.0
|
||||
FerrumDamageBonus = 0.0
|
||||
WeaponTags = Array[int]([])
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||||
Texture = ExtResource("1_8htja")
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||||
WeaponTags = []
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||||
Name = "Sealing Rod"
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||||
Description = "A wand fitted with charms said to cleanse and purify that which belongs to other worlds.
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It's unaligned nature has the power to balance all that it comes into contact with, should the wielder have the will."
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||||
Texture = ExtResource("1_wiylj")
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||||
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||||
@@ -1,7 +1,7 @@
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||||
[gd_resource type="Resource" script_class="WeaponInfo" load_steps=3 format=3 uid="uid://bpdbuf0k0exb5"]
|
||||
|
||||
[ext_resource type="Script" path="res://src/items/weapons/WeaponInfo.cs" id="1_cik6n"]
|
||||
[ext_resource type="Texture2D" uid="uid://wd6jh5q51e4k" path="res://src/items/weapons/models/sword.png" id="1_qxt4y"]
|
||||
[ext_resource type="Texture2D" uid="uid://cvtcsi2sagfwm" path="res://src/items/weapons/textures/SWAN SWORD.PNG" id="1_qc4eu"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_cik6n")
|
||||
@@ -13,9 +13,9 @@ AeolicDamageBonus = 0.0
|
||||
BaseHydricDamageBonus = 0.0
|
||||
IgneousDamageBonus = 0.0
|
||||
FerrumDamageBonus = 0.0
|
||||
WeaponTags = Array[int]([1])
|
||||
WeaponTags = [1]
|
||||
Name = "Swan Sword Odette"
|
||||
Description = "Ignores Affinity.
|
||||
|
||||
The blade of a thousand faced heroine."
|
||||
Texture = ExtResource("1_qxt4y")
|
||||
Texture = ExtResource("1_qc4eu")
|
||||
|
||||
BIN
src/items/weapons/textures/JIBLETT.PNG
Normal file
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After Width: | Height: | Size: 6.7 KiB |
35
src/items/weapons/textures/JIBLETT.PNG.import
Normal file
@@ -0,0 +1,35 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cil3xe3jq82r6"
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||||
path.s3tc="res://.godot/imported/JIBLETT.PNG-2cf0cf727a9a9bc2a9193ad4ac6c7dc4.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
|
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}
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[deps]
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source_file="res://src/items/weapons/textures/JIBLETT.PNG"
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dest_files=["res://.godot/imported/JIBLETT.PNG-2cf0cf727a9a9bc2a9193ad4ac6c7dc4.s3tc.ctex"]
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mipmaps/generate=true
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
src/items/weapons/textures/KUBEL.PNG
Normal file
|
After Width: | Height: | Size: 6.6 KiB |
35
src/items/weapons/textures/KUBEL.PNG.import
Normal file
@@ -0,0 +1,35 @@
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BIN
src/items/weapons/textures/LOVE JUDGEMENT.PNG
Normal file
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After Width: | Height: | Size: 8.7 KiB |
35
src/items/weapons/textures/LOVE JUDGEMENT.PNG.import
Normal file
@@ -0,0 +1,35 @@
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BIN
src/items/weapons/textures/PALM OF HEAVEN.PNG
Normal file
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After Width: | Height: | Size: 7.3 KiB |
34
src/items/weapons/textures/PALM OF HEAVEN.PNG.import
Normal file
@@ -0,0 +1,34 @@
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BIN
src/items/weapons/textures/RONDO.PNG
Normal file
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After Width: | Height: | Size: 8.4 KiB |
34
src/items/weapons/textures/RONDO.PNG.import
Normal file
@@ -0,0 +1,34 @@
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src/items/weapons/textures/SWAN SWORD.PNG
Normal file
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After Width: | Height: | Size: 8.9 KiB |
35
src/items/weapons/textures/SWAN SWORD.PNG.import
Normal file
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BIN
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Normal file
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34
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Normal file
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