Add weapon textures, refactor item spawning

This commit is contained in:
2024-09-09 11:53:35 -07:00
parent e7804cd229
commit 9cc88028dd
41 changed files with 424 additions and 96 deletions

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@@ -9,3 +9,4 @@ ThrowableItemTags = []
Name = "Geomantic Dice"
Description = "Inflicts Affinity damage when thrown."
Texture = ExtResource("1_jhits")
SpawnRate = 0.5