More implementation for planter

This commit is contained in:
2026-04-16 23:30:29 -07:00
parent d46f1ad210
commit 9ca0a6d4e9
7 changed files with 687 additions and 276 deletions

View File

@@ -901,7 +901,7 @@ step = 0.0166667
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Spell Signs:animation")
tracks/0/path = NodePath("Control/Spell Signs:animation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
@@ -913,7 +913,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Spell Signs:frame")
tracks/1/path = NodePath("Control/Spell Signs:frame")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -930,7 +930,7 @@ step = 0.0166667
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Spell Signs:animation")
tracks/0/path = NodePath("Control/Spell Signs:animation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
@@ -942,7 +942,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Spell Signs:frame")
tracks/1/path = NodePath("Control/Spell Signs:frame")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -958,7 +958,7 @@ step = 0.0166667
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("ENTROPIC ELEMENT1:animation")
tracks/0/path = NodePath("Control/ENTROPIC ELEMENT1:animation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
@@ -970,7 +970,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("ENTROPIC ELEMENT1:frame")
tracks/1/path = NodePath("Control/ENTROPIC ELEMENT1:frame")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -982,7 +982,7 @@ tracks/1/keys = {
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("ENTROPIC ELEMENT1:modulate")
tracks/2/path = NodePath("Control/ENTROPIC ELEMENT1:modulate")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
@@ -999,7 +999,7 @@ step = 0.0166667
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Spell Signs:animation")
tracks/0/path = NodePath("Control/Spell Signs:animation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
@@ -1011,7 +1011,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Spell Signs:frame")
tracks/1/path = NodePath("Control/Spell Signs:frame")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -1028,7 +1028,7 @@ step = 0.0166667
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Spell Signs:animation")
tracks/0/path = NodePath("Control/Spell Signs:animation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
@@ -1040,7 +1040,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Spell Signs:frame")
tracks/1/path = NodePath("Control/Spell Signs:frame")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -1057,7 +1057,7 @@ step = 0.0166667
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Spell Signs:animation")
tracks/0/path = NodePath("Control/Spell Signs:animation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
@@ -1069,7 +1069,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Spell Signs:frame")
tracks/1/path = NodePath("Control/Spell Signs:frame")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -1084,7 +1084,7 @@ length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Spell Signs:animation")
tracks/0/path = NodePath("Control/Spell Signs:animation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
@@ -1096,7 +1096,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Spell Signs:frame")
tracks/1/path = NodePath("Control/Spell Signs:frame")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -1108,7 +1108,7 @@ tracks/1/keys = {
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("ENTROPIC ELEMENT1:animation")
tracks/2/path = NodePath("Control/ENTROPIC ELEMENT1:animation")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
@@ -1120,7 +1120,7 @@ tracks/2/keys = {
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("ENTROPIC ELEMENT1:frame")
tracks/3/path = NodePath("Control/ENTROPIC ELEMENT1:frame")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
@@ -1132,7 +1132,7 @@ tracks/3/keys = {
tracks/4/type = "value"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/path = NodePath("ENTROPIC ELEMENT1:modulate")
tracks/4/path = NodePath("Control/ENTROPIC ELEMENT1:modulate")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
@@ -1149,7 +1149,7 @@ step = 0.0166667
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Spell Signs:animation")
tracks/0/path = NodePath("Control/Spell Signs:animation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
@@ -1161,7 +1161,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Spell Signs:frame")
tracks/1/path = NodePath("Control/Spell Signs:frame")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -1190,7 +1190,7 @@ step = 0.0166667
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Spell Signs:animation")
tracks/0/path = NodePath("Control/Spell Signs:animation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
@@ -1202,7 +1202,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Spell Signs:frame")
tracks/1/path = NodePath("Control/Spell Signs:frame")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -1230,7 +1230,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Spell Signs:animation")
tracks/1/path = NodePath("Control/Spell Signs:animation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -1242,7 +1242,7 @@ tracks/1/keys = {
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Spell Signs:frame")
tracks/2/path = NodePath("Control/Spell Signs:frame")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
@@ -1259,7 +1259,7 @@ step = 0.0166667
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Spell Signs:animation")
tracks/0/path = NodePath("Control/Spell Signs:animation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
@@ -1271,7 +1271,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Spell Signs:frame")
tracks/1/path = NodePath("Control/Spell Signs:frame")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -1288,7 +1288,7 @@ step = 0.0166667
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Spell Signs:animation")
tracks/0/path = NodePath("Control/Spell Signs:animation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
@@ -1300,7 +1300,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Spell Signs:frame")
tracks/1/path = NodePath("Control/Spell Signs:frame")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -1399,7 +1399,7 @@ tracks/6/keys = {
tracks/7/type = "value"
tracks/7/imported = false
tracks/7/enabled = true
tracks/7/path = NodePath("Spell Signs:animation")
tracks/7/path = NodePath("Control/Spell Signs:animation")
tracks/7/interp = 1
tracks/7/loop_wrap = true
tracks/7/keys = {
@@ -1411,7 +1411,7 @@ tracks/7/keys = {
tracks/8/type = "value"
tracks/8/imported = false
tracks/8/enabled = true
tracks/8/path = NodePath("Spell Signs:frame")
tracks/8/path = NodePath("Control/Spell Signs:frame")
tracks/8/interp = 1
tracks/8/loop_wrap = true
tracks/8/keys = {
@@ -1428,7 +1428,7 @@ step = 0.0166667
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Spell Signs:animation")
tracks/0/path = NodePath("Control/Spell Signs:animation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
@@ -1440,7 +1440,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Spell Signs:frame")
tracks/1/path = NodePath("Control/Spell Signs:frame")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -1613,7 +1613,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Weapon Animations Lower Rez:animation")
tracks/1/path = NodePath("Control/Weapon Animations Lower Rez:animation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -1625,7 +1625,7 @@ tracks/1/keys = {
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Weapon Animations Lower Rez:frame")
tracks/2/path = NodePath("Control/Weapon Animations Lower Rez:frame")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
@@ -1653,7 +1653,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Weapon Animations Lower Rez:animation")
tracks/1/path = NodePath("Control/Weapon Animations Lower Rez:animation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -1665,7 +1665,7 @@ tracks/1/keys = {
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Weapon Animations Lower Rez:frame")
tracks/2/path = NodePath("Control/Weapon Animations Lower Rez:frame")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
@@ -1693,7 +1693,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Weapon Animations Lower Rez:animation")
tracks/1/path = NodePath("Control/Weapon Animations Lower Rez:animation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -1705,7 +1705,7 @@ tracks/1/keys = {
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Weapon Animations Lower Rez:frame")
tracks/2/path = NodePath("Control/Weapon Animations Lower Rez:frame")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
@@ -1735,7 +1735,7 @@ tracks/0/use_blend = true
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Weapon Animations Lower Rez:animation")
tracks/1/path = NodePath("Control/Weapon Animations Lower Rez:animation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -1747,7 +1747,7 @@ tracks/1/keys = {
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Weapon Animations Lower Rez:frame")
tracks/2/path = NodePath("Control/Weapon Animations Lower Rez:frame")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
@@ -1775,7 +1775,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Weapon Animations Lower Rez:animation")
tracks/1/path = NodePath("Control/Weapon Animations Lower Rez:animation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -1787,7 +1787,7 @@ tracks/1/keys = {
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Weapon Animations Lower Rez:frame")
tracks/2/path = NodePath("Control/Weapon Animations Lower Rez:frame")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
@@ -1799,7 +1799,7 @@ tracks/2/keys = {
[sub_resource type="Animation" id="Animation_ua0fy"]
resource_name = "Normal Slash"
length = 1.23334
length = 0.56667
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
@@ -1815,23 +1815,23 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Weapon Animations Lower Rez:animation")
tracks/1/path = NodePath("Control/Weapon Animations Lower Rez:animation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [&"normal_slash"]
"values": [&"Regular Slash A"]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Weapon Animations Lower Rez:frame")
tracks/2/path = NodePath("Control/Weapon Animations Lower Rez:frame")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 1),
"times": PackedFloat32Array(0, 0.566667),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [0, 30]
@@ -1858,7 +1858,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Weapon Animations Lower Rez:animation")
tracks/1/path = NodePath("Control/Weapon Animations Lower Rez:animation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -1870,7 +1870,7 @@ tracks/1/keys = {
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Weapon Animations Lower Rez:frame")
tracks/2/path = NodePath("Control/Weapon Animations Lower Rez:frame")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
@@ -1909,7 +1909,7 @@ tracks/1/keys = {
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Weapon Animations Lower Rez:animation")
tracks/2/path = NodePath("Control/Weapon Animations Lower Rez:animation")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
@@ -1921,7 +1921,7 @@ tracks/2/keys = {
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("Weapon Animations Lower Rez:frame")
tracks/3/path = NodePath("Control/Weapon Animations Lower Rez:frame")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
@@ -1949,7 +1949,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Weapon Animations Lower Rez:animation")
tracks/1/path = NodePath("Control/Weapon Animations Lower Rez:animation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -1961,7 +1961,7 @@ tracks/1/keys = {
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Weapon Animations Lower Rez:frame")
tracks/2/path = NodePath("Control/Weapon Animations Lower Rez:frame")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
@@ -1989,7 +1989,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Weapon Animations Lower Rez:animation")
tracks/1/path = NodePath("Control/Weapon Animations Lower Rez:animation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -2001,7 +2001,7 @@ tracks/1/keys = {
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Weapon Animations Lower Rez:frame")
tracks/2/path = NodePath("Control/Weapon Animations Lower Rez:frame")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
@@ -2029,7 +2029,7 @@ tracks/0/keys = {
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Weapon Animations Lower Rez:animation")
tracks/1/path = NodePath("Control/Weapon Animations Lower Rez:animation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
@@ -2041,7 +2041,7 @@ tracks/1/keys = {
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Weapon Animations Lower Rez:frame")
tracks/2/path = NodePath("Control/Weapon Animations Lower Rez:frame")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
@@ -11734,7 +11734,7 @@ animations = [{
"texture": null
}],
"loop": false,
"name": &"NEBULA CHAIN",
"name": &"Nebula Chain",
"speed": 17.0
}, {
"frames": [{
@@ -11982,7 +11982,7 @@ animations = [{
"duration": 1.0,
"texture": ExtResource("756_8hmjr")
}],
"loop": true,
"loop": false,
"name": &"Regular Slash A",
"speed": 30.0
}, {
@@ -13507,38 +13507,6 @@ libraries = {
&"": SubResource("AnimationLibrary_ojh85")
}
[node name="Spell Signs" type="AnimatedSprite2D" parent="ScreenFX"]
texture_filter = 1
position = Vector2(715, 542)
scale = Vector2(2.07031, 2.07031)
sprite_frames = SubResource("SpriteFrames_cdih5")
animation = &"Persiko"
frame = 127
speed_scale = 2.0
[node name="Spell Signs Layer 2" type="AnimatedSprite2D" parent="ScreenFX"]
position = Vector2(715, 542)
scale = Vector2(2.07031, 2.07031)
sprite_frames = SubResource("SpriteFrames_4i88f")
animation = &"Heavens Rebellion Top Layer"
frame = 61
frame_progress = 1.0
[node name="Geomantic Reactor Layer 1" type="AnimatedSprite2D" parent="ScreenFX"]
position = Vector2(725, 540)
sprite_frames = SubResource("SpriteFrames_pbcxe")
animation = &"G-Reactor Water"
frame = 70
frame_progress = 1.0
[node name="Geomantic Reactor Layer 2" type="AnimatedSprite2D" parent="ScreenFX"]
position = Vector2(725, 540)
sprite_frames = SubResource("SpriteFrames_nfb16")
animation = &"G-Reactor Water L2"
frame = 111
frame_progress = 1.0
speed_scale = 3.0
[node name="ColorRect" type="ColorRect" parent="ScreenFX"]
anchors_preset = 15
anchor_right = 1.0
@@ -13547,45 +13515,77 @@ grow_horizontal = 2
grow_vertical = 2
color = Color(1, 1, 1, 0)
[node name="Crit Marker" type="AnimatedSprite2D" parent="ScreenFX"]
position = Vector2(730, 531)
[node name="Control" type="Control" parent="ScreenFX"]
layout_mode = 3
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 6
size_flags_vertical = 6
[node name="Spell Signs" type="AnimatedSprite2D" parent="ScreenFX/Control"]
texture_filter = 1
scale = Vector2(2.07031, 2.07031)
sprite_frames = SubResource("SpriteFrames_cdih5")
animation = &"Persiko"
frame = 127
speed_scale = 2.0
[node name="Spell Signs Layer 2" type="AnimatedSprite2D" parent="ScreenFX/Control"]
scale = Vector2(2.07031, 2.07031)
sprite_frames = SubResource("SpriteFrames_4i88f")
animation = &"Heavens Rebellion Top Layer"
frame = 61
frame_progress = 1.0
[node name="Geomantic Reactor Layer 1" type="AnimatedSprite2D" parent="ScreenFX/Control"]
sprite_frames = SubResource("SpriteFrames_pbcxe")
animation = &"G-Reactor Water"
frame = 70
frame_progress = 1.0
[node name="Geomantic Reactor Layer 2" type="AnimatedSprite2D" parent="ScreenFX/Control"]
sprite_frames = SubResource("SpriteFrames_nfb16")
animation = &"G-Reactor Water L2"
frame = 111
frame_progress = 1.0
speed_scale = 3.0
[node name="Crit Marker" type="AnimatedSprite2D" parent="ScreenFX/Control"]
sprite_frames = SubResource("SpriteFrames_gtij5")
frame = 32
frame_progress = 1.0
speed_scale = 2.0
[node name="ENTROPIC ELEMENT1" type="AnimatedSprite2D" parent="ScreenFX"]
position = Vector2(729, 537)
[node name="ENTROPIC ELEMENT1" type="AnimatedSprite2D" parent="ScreenFX/Control"]
scale = Vector2(1.32826, 1.39153)
sprite_frames = SubResource("SpriteFrames_r3n06")
animation = &"VAR.1"
frame = 57
[node name="Weapon Animations Lower Rez" type="AnimatedSprite2D" parent="ScreenFX"]
position = Vector2(-208.365, -8.41511)
scale = Vector2(2.77396, 2.53795)
[node name="Weapon Animations Lower Rez" type="AnimatedSprite2D" parent="ScreenFX/Control"]
sprite_frames = SubResource("SpriteFrames_ua0fy")
animation = &"earth_slash"
offset = Vector2(288, 216)
[node name="Weapon Animations 4x3 Old" type="AnimatedSprite2D" parent="ScreenFX"]
position = Vector2(-786.359, -29.7722)
scale = Vector2(7.69483, 6.44118)
[node name="Weapon Animations 4x3 Old" type="AnimatedSprite2D" parent="ScreenFX/Control"]
sprite_frames = SubResource("SpriteFrames_ua0fy")
animation = &"Axe"
offset = Vector2(288, 216)
animation = &"Cello"
frame = 16
frame_progress = 1.0
[node name="Weapon Animations 1080p" type="AnimatedSprite2D" parent="ScreenFX"]
position = Vector2(-208.365, -8.41511)
scale = Vector2(2.77396, 2.53795)
[node name="Weapon Animations 1080p" type="AnimatedSprite2D" parent="ScreenFX/Control"]
sprite_frames = SubResource("SpriteFrames_ua0fy")
animation = &"Axe"
offset = Vector2(288, 216)
animation = &"Regular Slash A"
frame = 17
frame_progress = 1.0
[node name="PersuaderCrosshair" type="Sprite2D" parent="ScreenFX"]
[node name="PersuaderCrosshair" type="Sprite2D" parent="ScreenFX/Control"]
unique_name_in_owner = true
visible = false
position = Vector2(723, 507.225)
texture = ExtResource("508_sq73w")
[node name="HitWallSound" type="AudioStreamPlayer" parent="."]