A2 room lighting and particles fixes, persiko invuln barrier setup, couple of UI changes, extension added to fake GOG room.

This commit is contained in:
Pal
2026-04-24 01:44:06 -07:00
parent 23cb174642
commit 9a7de9308f
75 changed files with 5721 additions and 1687 deletions

View File

@@ -13,22 +13,22 @@ public partial class LoadingScreen : Control
public void OnResolved()
{
AnimationPlayer.AnimationFinished += AnimationPlayer_AnimationFinished;
AnimationPlayer.AnimationFinished += AnimationPlayer_AnimationFinished;
}
private void AnimationPlayer_AnimationFinished(StringName animName)
{
if (animName == "fade_out")
Hide();
if (animName == "fade_out")
Hide();
}
public void ShowLoadingScreen()
{
Show();
Show();
}
public void HideLoadingScreen()
{
AnimationPlayer.Play("fade_out");
AnimationPlayer.Play("fade_out");
}
}

View File

@@ -1,7 +1,7 @@
[gd_scene load_steps=9 format=3 uid="uid://cpjlj7kxdhv16"]
[ext_resource type="Script" uid="uid://b07ueredevhr3" path="res://src/menu/LoadingScreen.cs" id="1_5uxhf"]
[ext_resource type="Texture2D" uid="uid://d2krh4u2v06k5" path="res://src/ui/rendered_assets/SCREEN_RENDERS_Loading_720_16_9.png" id="2_xfkmi"]
[ext_resource type="Texture2D" uid="uid://bbgj66nee6ut5" path="res://src/ui/rendered_assets/16x9 LOADING.png" id="2_xfkmi"]
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_xfkmi"]