A2 room lighting and particles fixes, persiko invuln barrier setup, couple of UI changes, extension added to fake GOG room.

This commit is contained in:
Pal
2026-04-24 01:44:06 -07:00
parent 23cb174642
commit 9a7de9308f
75 changed files with 5721 additions and 1687 deletions
@@ -2027,8 +2027,9 @@ spot_angle = 38.9975
[node name="GPUParticles3D2" type="GPUParticles3D" parent="VFX"]
transform = Transform3D(0.804, 0, 0, 0, 0.247, 0, 0, 0, 1.267, -0.599395, 5.23328, 0.999428)
amount = 20
amount = 42
lifetime = 41.19
visibility_aabb = AABB(-22.15, -22.055, -23.155, 45.53, 47.19, 44.505)
local_coords = true
process_material = SubResource("ParticleProcessMaterial_iskcw")
draw_pass_1 = SubResource("QuadMesh_0ydkh")