Add different type of inventory item (armor)
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@@ -56,7 +56,7 @@ public partial class DungeonRoom : Node3D, IDungeonRoom, IProvide<DungeonRoomLog
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numberOfItemsToSpawn--;
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var item = ItemDatabase.ItemScene[rng.RandWeighted(ItemDatabase.DropRate)];
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var instantiatedItem = item.Instantiate<Weapon>();
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var instantiatedItem = item.Instantiate<InventoryItem>();
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instantiatedItem.Position = spawnPoint.Position;
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AddChild(instantiatedItem);
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GD.Print(instantiatedItem.InventoryInfo.Name);
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@@ -1,12 +1,16 @@
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[gd_scene load_steps=15 format=3 uid="uid://dhpwwqow1ahrc"]
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[gd_scene load_steps=19 format=3 uid="uid://dhpwwqow1ahrc"]
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[ext_resource type="Script" path="res://addons/SimpleDungeons/DungeonRoom3D.gd" id="1_0tfda"]
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[ext_resource type="Script" path="res://src/map/dungeon/rooms/DungeonRoom.cs" id="1_ti7ur"]
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[ext_resource type="PackedScene" uid="uid://ckaw6wjmi0fom" path="res://src/map/dungeon/door/Door.tscn" id="2_mdawx"]
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[ext_resource type="PackedScene" uid="uid://twrj4wixcbu7" path="res://src/items/ItemDatabase.tscn" id="4_2mnb7"]
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[ext_resource type="PackedScene" uid="uid://b6atdgf2e6e2t" path="res://src/items/weapons/models/CommonSword.tscn" id="4_chdi8"]
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[ext_resource type="PackedScene" uid="uid://dbvr8ewajja6a" path="res://src/enemy/EnemyDatabase.tscn" id="5_owpbq"]
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[ext_resource type="PackedScene" uid="uid://dcgj5i52i76gj" path="res://src/enemy/enemy_types/FloatingEnemy.tscn" id="5_urvkv"]
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[ext_resource type="PackedScene" uid="uid://cbb1fxllrnlyr" path="res://src/items/weapons/models/UncommonSword.tscn" id="5_viqv4"]
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[ext_resource type="PackedScene" uid="uid://c10nhqq8su6pp" path="res://src/items/weapons/models/RareSword.tscn" id="6_c8gn4"]
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[ext_resource type="PackedScene" uid="uid://u1vmmakcoplh" path="res://src/enemy/enemy_types/Capricorn/Capricorn.tscn" id="6_hp0mx"]
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[ext_resource type="PackedScene" uid="uid://dorr7v1tkeiy0" path="res://src/items/armor/Armor.tscn" id="7_bm50w"]
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[sub_resource type="PlaneMesh" id="PlaneMesh_luhnj"]
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size = Vector2(10, 10)
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@@ -62,6 +66,8 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.053, -3.59858, 0)
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[node name="ItemDatabase" parent="." instance=ExtResource("4_2mnb7")]
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unique_name_in_owner = true
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ItemScene = Array[PackedScene]([ExtResource("7_bm50w"), ExtResource("4_chdi8"), ExtResource("5_viqv4"), ExtResource("6_c8gn4")])
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DropRate = PackedFloat32Array(0.25, 0.25, 0.25, 0.25)
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[node name="EnemyDatabase" parent="." instance=ExtResource("5_owpbq")]
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unique_name_in_owner = true
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@@ -1,10 +1,14 @@
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[gd_scene load_steps=14 format=3 uid="uid://bbwgmqy3evhh2"]
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[gd_scene load_steps=18 format=3 uid="uid://bbwgmqy3evhh2"]
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[ext_resource type="Script" path="res://addons/SimpleDungeons/DungeonRoom3D.gd" id="1_o02dd"]
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[ext_resource type="Script" path="res://src/map/dungeon/rooms/DungeonRoom.cs" id="2_jrlll"]
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[ext_resource type="PackedScene" uid="uid://dorr7v1tkeiy0" path="res://src/items/armor/Armor.tscn" id="4_2bf0o"]
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[ext_resource type="PackedScene" uid="uid://twrj4wixcbu7" path="res://src/items/ItemDatabase.tscn" id="4_c51bx"]
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[ext_resource type="PackedScene" uid="uid://ckaw6wjmi0fom" path="res://src/map/dungeon/door/Door.tscn" id="4_nh0nj"]
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[ext_resource type="PackedScene" uid="uid://b6atdgf2e6e2t" path="res://src/items/weapons/models/CommonSword.tscn" id="4_wqpwj"]
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[ext_resource type="PackedScene" uid="uid://dbvr8ewajja6a" path="res://src/enemy/EnemyDatabase.tscn" id="5_fabiq"]
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[ext_resource type="PackedScene" uid="uid://cbb1fxllrnlyr" path="res://src/items/weapons/models/UncommonSword.tscn" id="6_hb3sb"]
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[ext_resource type="PackedScene" uid="uid://c10nhqq8su6pp" path="res://src/items/weapons/models/RareSword.tscn" id="7_c5lye"]
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[sub_resource type="PlaneMesh" id="PlaneMesh_j8q3j"]
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size = Vector2(50, 10)
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@@ -76,6 +80,8 @@ mesh = SubResource("PlaneMesh_j8q3j")
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[node name="ItemDatabase" parent="." instance=ExtResource("4_c51bx")]
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unique_name_in_owner = true
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ItemScene = Array[PackedScene]([ExtResource("4_2bf0o"), ExtResource("4_wqpwj"), ExtResource("6_hb3sb"), ExtResource("7_c5lye")])
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DropRate = PackedFloat32Array(0.25, 0.25, 0.25, 0.25)
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[node name="EnemyDatabase" parent="." instance=ExtResource("5_fabiq")]
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unique_name_in_owner = true
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