Add different type of inventory item (armor)

This commit is contained in:
2024-09-03 23:37:49 -07:00
parent 19d3c40fef
commit 9a24ebf058
12 changed files with 59 additions and 10 deletions

View File

@@ -1,8 +1,12 @@
[gd_scene load_steps=2 format=3 uid="uid://dorr7v1tkeiy0"]
[gd_scene load_steps=4 format=3 uid="uid://dorr7v1tkeiy0"]
[ext_resource type="Script" path="res://src/items/armor/Armor.cs" id="1_cmjpq"]
[ext_resource type="Texture2D" uid="uid://cgoubcl86pib4" path="res://src/items/armor/armor.png" id="1_vpnem"]
[ext_resource type="Resource" uid="uid://chjmkb3aiomvr" path="res://src/items/armor/resources/PatheticCoat.tres" id="2_eftit"]
[node name="Armor" type="Node3D"]
script = ExtResource("1_cmjpq")
InventoryInfo = ExtResource("2_eftit")
[node name="Sprite3D" type="Sprite3D" parent="."]
billboard = 2