Fix enemy attacks
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@@ -33,7 +33,7 @@ Luck = 0.05
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radius = 1.0
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[sub_resource type="BoxShape3D" id="BoxShape3D_hs4wf"]
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size = Vector3(1.94531, 2.43945, 1.08447)
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size = Vector3(1.94531, 2.43945, 2.35425)
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[sub_resource type="Animation" id="Animation_hcjph"]
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length = 0.001
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@@ -366,10 +366,10 @@ shape = SubResource("CapsuleShape3D_dw45s")
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.937567, 0)
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collision_layer = 196
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collision_mask = 132
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collision_mask = 196
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[node name="CollisionShape3D" type="CollisionShape3D" parent="CollisionShape3D/CollisionDetector"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0479561, 0.982638, -0.04021)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0479561, 0.982638, -0.675098)
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shape = SubResource("BoxShape3D_hs4wf")
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[node name="Camera3D" type="Camera3D" parent="."]
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