Add Effect items, implement teleport enemies to current room

This commit is contained in:
2025-03-03 01:48:56 -08:00
parent 4ac70b1ca7
commit 990da695f2
12 changed files with 195 additions and 20 deletions

View File

@@ -183,7 +183,6 @@ public partial class Enemy : CharacterBody3D, IEnemy, IProvide<IEnemyLogic>
if (enemiesInCurrentRoom.Contains(this))
return room;
}
return null;
}