Big fix of inventory system, add accessory item type

This commit is contained in:
2024-09-07 02:22:14 -07:00
parent 33d282ebfb
commit 98d096303c
22 changed files with 229 additions and 100 deletions

View File

@@ -10,7 +10,7 @@ height = 0.940032
[node name="CommonSword" type="Node3D"]
script = ExtResource("1_sr3bh")
_inventoryInfo = ExtResource("2_krjts")
Info = ExtResource("2_krjts")
[node name="Sprite3D" type="Sprite3D" parent="."]
billboard = 2

View File

@@ -10,7 +10,7 @@ height = 0.940032
[node name="RareSword" type="Node3D"]
script = ExtResource("1_f8v7v")
_inventoryInfo = ExtResource("2_6nmyd")
Info = ExtResource("2_6nmyd")
[node name="Sprite3D" type="Sprite3D" parent="."]
billboard = 2

View File

@@ -10,7 +10,7 @@ height = 0.940032
[node name="UncommonSword" type="Node3D"]
script = ExtResource("1_3o4dy")
_inventoryInfo = ExtResource("2_ga52m")
Info = ExtResource("2_ga52m")
[node name="Sprite3D" type="Sprite3D" parent="."]
billboard = 2