Big fix of inventory system, add accessory item type
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@@ -10,7 +10,7 @@ height = 0.940032
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[node name="CommonSword" type="Node3D"]
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script = ExtResource("1_sr3bh")
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_inventoryInfo = ExtResource("2_krjts")
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Info = ExtResource("2_krjts")
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[node name="Sprite3D" type="Sprite3D" parent="."]
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billboard = 2
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@@ -10,7 +10,7 @@ height = 0.940032
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[node name="RareSword" type="Node3D"]
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script = ExtResource("1_f8v7v")
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_inventoryInfo = ExtResource("2_6nmyd")
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Info = ExtResource("2_6nmyd")
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[node name="Sprite3D" type="Sprite3D" parent="."]
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billboard = 2
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@@ -10,7 +10,7 @@ height = 0.940032
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[node name="UncommonSword" type="Node3D"]
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script = ExtResource("1_3o4dy")
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_inventoryInfo = ExtResource("2_ga52m")
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Info = ExtResource("2_ga52m")
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[node name="Sprite3D" type="Sprite3D" parent="."]
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billboard = 2
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