Big fix of inventory system, add accessory item type
This commit is contained in:
31
src/items/accessory/Accessory.tscn
Normal file
31
src/items/accessory/Accessory.tscn
Normal file
@@ -0,0 +1,31 @@
|
||||
[gd_scene load_steps=6 format=3 uid="uid://1bbmod6680c2"]
|
||||
|
||||
[ext_resource type="Script" path="res://src/items/accessory/Accessory.cs" id="1_jq0hu"]
|
||||
[ext_resource type="Texture2D" uid="uid://d0yqm7ars827b" path="res://src/items/accessory/accessory.png" id="1_sfkuo"]
|
||||
[ext_resource type="Script" path="res://src/items/accessory/AccessoryInfo.cs" id="2_kejmw"]
|
||||
|
||||
[sub_resource type="Resource" id="Resource_lu6du"]
|
||||
script = ExtResource("2_kejmw")
|
||||
Name = "Basic Accessory"
|
||||
Description = ""
|
||||
|
||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_uavx4"]
|
||||
radius = 0.470016
|
||||
height = 0.940032
|
||||
|
||||
[node name="Accessory" type="Node3D"]
|
||||
script = ExtResource("1_jq0hu")
|
||||
Info = SubResource("Resource_lu6du")
|
||||
|
||||
[node name="Sprite3D" type="Sprite3D" parent="."]
|
||||
billboard = 2
|
||||
texture_filter = 0
|
||||
texture = ExtResource("1_sfkuo")
|
||||
|
||||
[node name="Pickup" type="Area3D" parent="."]
|
||||
unique_name_in_owner = true
|
||||
collision_layer = 4
|
||||
collision_mask = 4
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Pickup"]
|
||||
shape = SubResource("CapsuleShape3D_uavx4")
|
||||
Reference in New Issue
Block a user