Big fix of inventory system, add accessory item type

This commit is contained in:
2024-09-07 02:22:14 -07:00
parent 33d282ebfb
commit 98d096303c
22 changed files with 229 additions and 100 deletions

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@@ -8,7 +8,7 @@ namespace GameJamDungeon
{
public readonly record struct StartGame();
public readonly record struct SetInventoryMode(List<InventoryItemInfo> Inventory);
public readonly record struct SetInventoryMode(List<InventoryItem> Inventory);
public readonly record struct HideInventory();