Fix dropped/thrown item behavior

This commit is contained in:
2026-02-10 14:57:41 -08:00
parent fdc4a6f2c1
commit 97198afe18
1138 changed files with 20375 additions and 4110 deletions

View File

@@ -31,7 +31,7 @@ shape = SubResource("BoxShape3D_03cqg")
[node name="Sprite" type="Sprite3D" parent="Pickup"]
unique_name_in_owner = true
pixel_size = 0.0005
pixel_size = 0.025
billboard = 2
texture_filter = 0
render_priority = 100

View File

@@ -3,7 +3,7 @@
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path.s3tc="res://.godot/imported/air-DICE.png-7fb5a3bbbc869db149f69338b9ad83d8.s3tc.ctex"
path.bptc="res://.godot/imported/air-DICE.png-7fb5a3bbbc869db149f69338b9ad83d8.bptc.ctex"
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@@ -12,12 +12,12 @@ metadata={
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View File

@@ -3,7 +3,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://vxbjsg88glot"
path.s3tc="res://.godot/imported/earth-DICE.png-f9660c350090bd0b270b0f2496f7ed71.s3tc.ctex"
path.bptc="res://.godot/imported/earth-DICE.png-f9660c350090bd0b270b0f2496f7ed71.bptc.ctex"
metadata={
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@@ -12,12 +12,12 @@ metadata={
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dest_files=["res://.godot/imported/earth-DICE.png-f9660c350090bd0b270b0f2496f7ed71.bptc.ctex"]
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View File

@@ -3,7 +3,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://baf0di68frkex"
path.s3tc="res://.godot/imported/fDICE.png-7c05e4a600425682aa3b97b3e4a73694.s3tc.ctex"
path.bptc="res://.godot/imported/fDICE.png-7c05e4a600425682aa3b97b3e4a73694.bptc.ctex"
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@@ -12,12 +12,12 @@ metadata={
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View File

@@ -3,7 +3,7 @@
importer="texture"
type="CompressedTexture2D"
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path.s3tc="res://.godot/imported/ig dice.png-d3c7c841cf02853ec42cc9cc7b5f9569.s3tc.ctex"
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@@ -12,12 +12,12 @@ metadata={
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View File

@@ -3,7 +3,7 @@
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@@ -12,12 +12,12 @@ metadata={
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