Fix dropped/thrown item behavior
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@@ -3,7 +3,7 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://d3vv6ea17uifk"
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path.s3tc="res://.godot/imported/Glue Orb.png-af65732d84763c2fbd7bc863598548ca.s3tc.ctex"
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path.bptc="res://.godot/imported/Glue Orb.png-af65732d84763c2fbd7bc863598548ca.bptc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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@@ -12,12 +12,12 @@ metadata={
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[deps]
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source_file="res://src/items/jewels/texture/Glue Orb.png"
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dest_files=["res://.godot/imported/Glue Orb.png-af65732d84763c2fbd7bc863598548ca.s3tc.ctex"]
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dest_files=["res://.godot/imported/Glue Orb.png-af65732d84763c2fbd7bc863598548ca.bptc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/high_quality=true
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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