Fix dropped/thrown item behavior

This commit is contained in:
2026-02-10 14:57:41 -08:00
parent fdc4a6f2c1
commit 97198afe18
1138 changed files with 20375 additions and 4110 deletions

View File

@@ -1,4 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://dme37m7q60um4"]
[gd_scene load_steps=3 format=3 uid="uid://dme37m7q60um4"]
[ext_resource type="Texture2D" uid="uid://dymrg1fmwho35" path="res://src/items/weapons/textures/Cross Sword.png" id="1_babd4"]
[sub_resource type="BoxShape3D" id="BoxShape3D_84bq1"]
size = Vector3(0.778381, 0.929947, 0.731567)
@@ -12,12 +14,13 @@ collision_mask = 4
[node name="Sprite" type="Sprite3D" parent="Pickup"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0322805, 0)
pixel_size = 0.0003
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.16452, 0)
pixel_size = 0.025
billboard = 2
double_sided = false
alpha_cut = 1
texture_filter = 0
texture = ExtResource("1_babd4")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Pickup"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0600509, 0.26725, 0.180481)